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NPC Generator

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Advanced [show]


Torinn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver crest is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Bricklayer soon after.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Torinn Kerrhylon, Male Dragonborn Wizard 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 14 (+2)18 (+4)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 900 gp.


Social Check DCs


Bryseis Guile, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a black vest and prefers blue and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is long and unkept. Her black eyes dart from person to person.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She is a Yochlol in disguise. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.

Motivation: She's looking for her big break; and to reunite with her absent father

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Family, Adventurer. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Bryseis Guile, Female Tiefling Barbarian 2
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Celestial, Giant, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Harvest Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears light armors faded through time and improper care. His clothes are grease stained in places. He keeps his long yellow fur kept up in a rat tail. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south. Harvest was born on a far southern desert where he grew up under the tutelage of his mother, an expert Shipwright. He's since become an addict/alcoholic.

Motivation: He is a bit of a kleptomaniac; and to share knowledge with the world

Ideals: Logical. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Harvest Wing, Male Tabaxi Druid 4
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Manfred Mori, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a robe, a symbol of luck around his neck, and a hammer on his belt. He sports a long auburn beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Fighting. Flaws: Shy. Bonds: Family, Rich. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Manfred Mori, Male Human Cleric 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Shane Adley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Shane is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of a Miller, who enjoyed hunting, Shane was taken on many hunting expeditions. One day when Shane was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Shane was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Shy, PTSD. Bonds: Rich, Family, Nature. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Shane Adley, Male Human Wizard 10
Medium (5'1") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Animal Handling +6, Deception +3
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Quarethon Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'4", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest is short and white. His eyes are likewise gold.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Quarethon and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Quarethon Ghaallixirn, Male Dragonborn Barbarian 7
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 56 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)15 (+2) 12 (+1)8 (-1)
Skills Performance +2, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. His chestnut hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.

History: A powerful wizard made him what he is. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer, Criminal record. Occupation: Courier

Voice: Raspy

Attributes [hide]

Diggory Carlton, Male Human Commoner 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Osco Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair, when down, is lengthy. His gray eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Hunter, who enjoyed hunting, Osco was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Osco Smoothhands, Male Halfling Sorcerer 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 5000 sp. Chalcedony (50 gp). Deep blue spinel (1500 gp). Star rose quartz (50 gp).


Social Check DCs


Tomph Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a white shirt with thin violet vertical stripes and green pants. Her white hair is well kept. Her face is covered beneath a completely black helmet.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She is the product a well kept family trust fund and as such has never really known need. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Joker. Bonds: Attractive, Rich, Criminal record. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Tomph Tickle, Female Half-Orc Ranger 5
Medium (5'1") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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