Sorath Deft, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her brown hair to look like a famous performer. Her eyes are silver and she is always smoking a pipe.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a necromancer, Sorath was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A need for knowledge about a nearby landmark; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Adventurer, Mentor. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Silver chalice with lapis lazuli gems (120 gp).
Egelina Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a violet vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her violet boots flare out at the collars. She wears a colorful flower in her blonde hair. She has gleaming, smiling brown eyes.
Personality: She is extraordinarily eccentric. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the east. A freak accident while working with her Stableman mother left her crippled. She ran away from her former home and has been making her living as a Shipwright for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Insane, Disease. Bonds: Attractive, Job, Immigrant. Occupation: Shipwright
Voice: Squeaky
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Tanglefoot bags.
Igden Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a red scarf. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Igden was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Mundane. Bonds: Slave, Poor, Job. Occupation: Layabout
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Tana Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her moppish white hair is in a traditional bowl cut. Her blue eyes are slightly larger than normal.
Personality: This woman loves music and to teach people music more than just about anything. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the south to a Blacksmith, Tana learned a great deal about her father's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: She has passion for adventuring and risk; and she'd like to take her coworkers down a peg
Ideals: Athletic, Artistic, Entrepeneur. Bonds: Adventurer, Job. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 3000 sp.
Silvo Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his chestnut hair up. His half smiles and brown eyes are beguiling and draw you in.
Personality: Silvo wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Painter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Orc, Druidic, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 600 gp. 1 Climber’s kit. 1 Climber’s kit.
Baz Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He has a moderate pudge and is not very fit. He wears a colorful flower in his golden hair. His green eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Baz embodies much of what other species detest in the Half-Orcs. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. Baz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Baz decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Serpent Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, pastel cloak. He wears a wide-brimmed hat to hide his balding. His ears are large.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Serpent was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Flaws: Ugly, Fearful. Bonds: Job, Poor, Nature. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item.
Gorga Wade, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Carter, and sports empty pouches on her belt. Her broad hat is riddled with cuts and holes. Her eyes are hazel and catlike.
Personality: Confrontational and typically high on some drug or another. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born the only child of a wealthy merchant. Gorga was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Gorga decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Some 3 years later her spouse died after the birth of her son. Heartbroken, Gorga never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She feels that her past leaves her morally obligated to help; and she's attracted to the pc
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Criminal record, In love, Has a crush. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Silver pearl (150 gp).
Balam Haste, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his quarterstaff ready. He has moderate length silver hair. His eyes are likewise silver. His teeth are white and perfect.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Ploughman in town.
History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Knight, but he was a colossal failure. He inherited the family business which he has now maintained for 12 years.
Motivation: To be a Knight again; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Ploughman
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1400 gp. Zircon (30 gp). Golden yellow topaz (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
