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NPC Generator

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Advanced [show]


Tree Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. She carries with her a set of longswords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her white fur is drawn into a tight pony tail with a rose scrunchie. She wears large thick round spectacles.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She can't help but pocket interesting objects she comes across

History: Tree was born the youngest of three triplets. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants to raise her children well

Ideals: Fighting. Flaws: Depressed, Insane. Bonds: Criminal record, Family. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Tree Of Ale, Female Tabaxi Bard 10
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 11000 sp. Citrine (80 gp). Alexandrite (400 gp). Tourmaline (140 gp). Red spinel (140 gp).


Social Check DCs


Mara Goltorah, Female Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a blue costume with the symbols of strength on her torso. Her red hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: While she acts the brute, she is far gentler than she would appear. Around other people she will do her best to conceal her emotions and appear jolly.

History: Mara was raised in a hard working conservative environment. When Mara reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Shoemaker job and began her own company from there.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Mara Goltorah, Female Elf Commoner 6
Medium (5'3") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 7 (-2)10 (+0)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Moon Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His beige fur has been sun bleached extensively. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Moon was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Moon Of Winter, Male Tabaxi Wizard 5
Medium (6'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)5 (-3) 15 (+2)12 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10000 cp. Eye agate (12 gp). Moonstone (70 gp). Rose (70 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pallabar Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. His hair is chestnut and very short. He has amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Map Maker profession.

History: The child of a Map Maker, who enjoyed hunting, Pallabar was taken on many hunting expeditions. He worked as a nervous Roofer and found it very stressful. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and to be a map maker again

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Nature. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Pallabar Dunben, Male Gnome Warrior 6
Small (3'5") Gnome, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 74 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 13 (+1)14 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Auran, Giant, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Baern Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His tied-back hair is golden. His gray eyes peer out from beneath his top grey hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.

History: Baern hails from a village terrorized by goblins. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against goblins.

Ideals: Disciplined, Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Baern Brazzik, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 18 (+4)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Howard Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Architect, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Howard Copperkettle, Male Halfling Aristocrat 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)7 (-2) 13 (+1)12 (+1)
Skills Religion +1, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. Banded agate (8 gp). Sard (70 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Zephan Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is short and silver. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.

History: Zephan was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and to be a dyer again

Flaws: Mundane. Bonds: Rich, Attractive, Religious, Job. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Zephan Excellence, Male Tiefling Bard 7
Medium (5'9") Tiefling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Deception +4, History +5
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 7000 sp. Black velvet mask with numerous citrines (40 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Giselle Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a weathered and beat up set of banded mail beneath an oversized yellow coat, and sports empty pouches on her belt. Her hair, while still mostly white, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born into a rich family. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Rich. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Giselle Ofandrus, Female Half-Elf Ranger 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Kairon Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He has a large black mantle and cape that has been intricately interwoven into his blue robe. His whole body is exceptionally muscular. He wears a broad hat to hide his balding. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Poor. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Kairon Elusive, Male Tiefling Barbarian 8
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 71 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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