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NPC Generator

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Advanced [show]


Claira Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She is wearing a long, violet, dusty cloak. She has moderate length golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in a small desert village. Claira liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.

Motivation: She wants revenge against giants; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic. Flaws: Impulsive, Addict. Bonds: Nature, Enemies. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Claira Koehlanna, Female Half-Elf Warlock 8
Medium (5'4") Half-Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 50000 cp. Aquamarine (500 gp). Lapis lazuli (10 gp). Blue quartz (10 gp). Black pearl (500 gp). Bloodstone (70 gp). Iolite (70 gp).


Social Check DCs


Therlin Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is generally shirtless and showing off her tattooed chest. She has wavy chestnut hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She always tries to repair and not replace. It was this mentality that drove her into the Fortune-teller business.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was a mechanic, and taught her how to fix just about anything. She left for the south, certain she would find work there.

Motivation: She wants revenge against goblins; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Persistence. Flaws: Mundane. Bonds: Rich, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Therlin Ironfist, Female Dwarf Ranger 5
Medium (4'1") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)17 (+3) 12 (+1)5 (-3)
Skills Deception +0, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 90 pp. Onyx (30 gp). Moss agate (9 gp). Star ruby (600 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs


Pallabar Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" southern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a wide-brimmed hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to share knowledge with the world

Ideals: Justice, Logical. Bonds: Attractive, Military, Enemies. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Pallabar Ironhide, Male Gnome Rogue 6
Small (3'8") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 16 (+3)13 (+1) 7 (-2)8 (-1)
Skills Athletics +0, Medicine +1
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a slight overbite and is overall scrawny. His golden hair is singed and shortened. He has a tattooed face.

Personality: A skeptical and narcissistic man, Aramil's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Impeccable, Persistence. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Aramil Iathrana, Male Elf Druid 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Jak Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. He has dyed his greying brown hair a little too much giving a sharp brown color. He has green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and to prove his worth to the world

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Poor, Nature, Immigrant. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Jak Tosscobble, Male Halfling Warlock 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 700 sp. Brown-green garnet (60 gp).


Social Check DCs


Dûgza Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. He wears his silver hair up. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Dûgza was raised in a hard working conservative environment. A gifted student he started as a Fisher, but he got bored and became a Layabout. He now owns his own business.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Dûgza Blakeley, Male Half-Orc Sorcerer 7
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 12000 sp. Gold and ruby ring (2000 gp). Solid gold idol (300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). 1 Minor magic item.


Social Check DCs


Mardnab Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She wears a blue coat over a violet low-cut shirt, and a wide-brimmed hat upon her head. She has slicked back brown hair. Her violet eyes are slightly larger than normal.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is harsh and unforgiving.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently she has begun working with bootleggers and crooks.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Religious. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Mardnab Folkor, Female Gnome Adept 7
Small (3'3") Gnome, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)7 (-2) 13 (+1)10 (+0)
Skills Arcana +1, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He wears his orange fur down. His eyes are amber and catlike.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Shivering does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. He now owns his own business.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed, Disease. Bonds: Job, Military. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Shivering Of Ale, Male Tabaxi Barbarian 18
Medium (5'2") Tabaxi, Neutral Evil (CR 18)
Armor Class 12
Hit Points 167 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +8, Religion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2

Possessions: 1900 pp. Embroidered and bejeweled glove (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (1400 gp). A roughly beaten golden orb (40 gp). Finely wrought small gold bracelet (100 gp). Embroidered and bejeweled glove (4000 gp). Embroidered and bejeweled glove (4000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Seven Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His hazel unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Seven studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Seven Hummingbird, Male Tabaxi Warrior 10
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 81 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +8, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +3

Possessions: 2300 gp. Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (900 gp). Jeweled electrum ring (5000 gp).


Social Check DCs

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