Thamuz Grace, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears baggy black pantaloons and a violet scarf. He is muscular with a powerful set of arms. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.
History: Thamuz was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Sculptor
Voice: Russian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delebean Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'8". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy, self-centered, vain, and jealous.
History: The child of eastern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Someone believes him a fraud; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Optimist. Flaws: Selfish. Bonds: Immigrant, Adventurer, Enemies. Occupation: Dyer
Voice: Timid voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Kugáluga Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He carries a battered pickaxe and tarnished greatsword as well. His auburn hair is kept up in a ponytail inside a broad hat. His half smiles and violet eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Kugáluga embodies much of what other species detest in the Half-Orcs. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle.
Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Attractive, Immigrant. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 132 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Flask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky pastel painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. He wears a top hat to cover his moderate length red fur. His half smiles and copper eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the north his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the north; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Attractive, Poor. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 13)
Armor Class 10
Hit Points 60 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Gnome, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 100 pp. Brass mug with jade inlays (600 gp). 1 Minor magic item.
Emerald Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear brown pants and tee shirts. His fur is cinnamon and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Emerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Hedonist. Bonds: Rich. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dazzazn Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tattered old clothes. His silver crest is greasy and uncared for. He wears an eyepatch.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He inherited the family business which he has now maintained for 6 years.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 600 gp. 1 Minor magic item.
Cockaby Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy tan pantaloons and a black scarf. His hair is silver and curly. He has several tiny ruby earrings on each ear.
Personality: Cockaby is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cockaby abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Flaws: Depressed, Selfish. Bonds: Rich, Immigrant, Adventurer. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Draconic, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Breastplate. 1 Breastplate. 1 Half-Plate.
Kiirith Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black tunic with blue highlights, and long red pants that bunch up around his shoes. His black crest, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Kiirith was born with his mother's beautiful face. Kiirith abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Laborer soon after.
Motivation: Wants to raise his children well; and doesn't want to be a laborer and was forced into it by his family
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Adventurer, Job, Family. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
Possessions: 900 gp. Lapis lazuli (9 gp). Onyx (60 gp). Freshwater pearl (9 gp).
Enidda Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a colorful flower in her chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She receives visions of the future at random moments
History: Sold as a small child to a necromancer, Enidda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Ploughman.
Motivation: To be a Architect again; and she is unsatisfied with her job
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job, Mentor. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
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