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NPC Generator

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Advanced [show]


Pogranix Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in green turtlenecks beneath a red coat with violet slacks. Her long bronze crest is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. Her job bores her to no end. She has decided to make it more interesting.

History: Born in the east to a Armorer, Pogranix learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Armorer. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Pogranix was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Enemies, Adventurer, Criminal record, Job. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Pogranix Hashphronyxadyn, Female Dragonborn Expert 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Draconic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 110 pp. Golden yellow topaz (500 gp). Obsidian (6 gp). Bloodstone (20 gp). Sardonyx (20 gp). Blue quartz (6 gp). Black star sapphire (1000 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman has the majority of her body covered in plate. Her gray fur is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother had invested heavily in several trade routes and wanted her to inherit them. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and nothing but the best is good enough for her

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Secretive. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Aura In Woods, Female Tabaxi Ranger 6
Medium (5'3") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)10 (+0) 11 (+0)16 (+3)
Skills Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Violet garnet (1400 gp).


Social Check DCs


Melech Joy, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears just a green suit, and a wedding ring on his right hand. He has styled his silver hair well, parting it to the right. His fierce black eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a plains tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: In love, Military, Nature, Rich. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Melech Joy, Male Tiefling Druid 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)8 (-1) 11 (+0)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. Deep green spinel (150 gp).


Social Check DCs


Harvest Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His fur is short and white. His hazel unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Harvest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Harvest was born in the north. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and to find somewhere to settle down

Ideals: Persistence. Flaws: Disease, Mundane, Hedonist, Racist. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Harvest Of Ale, Male Tabaxi Wizard 5
Medium (6'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 17 (+3)14 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 800 gp.


Social Check DCs


Pyxrin Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear black pants and tee shirts. She keeps her long blue crest kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a font of random trivia from the lore and stories she has discovered

History: Pyxrin was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Pyxrin Umbyrphrael, Female Dragonborn Paladin 3
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 12 (+1)12 (+1) 10 (+0)18 (+4)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Silk rope. 1 Good lock.


Social Check DCs


Ovina Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears bulky grey painted plate armor. She has styled her red hair well, parting it to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She is currently in port desperately looking for someone to get her out; and meet up once more with her childhood friend

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ovina Silveraxe, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Qemuel Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is wearing a tight green one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. His hair is cut close to his head. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Qemuel Fortune, Male Tiefling Barbarian 13
Medium (6'6") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 86 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills History +7, Performance +4
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Giant
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Aramil Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of ceremonial daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: The child of a Bather, who enjoyed hunting, Aramil was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature, Adventurer. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Aramil Fasharash, Male Elf Rogue 5
Medium (5'5") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 1000 sp. Jasper (40 gp). Chalcedony (40 gp). Deep green spinel (120 gp).


Social Check DCs


Oloric Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his grey robe and has his sword always slung over his shoulder. He has a small bristly mustache and wavy red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Optimist. Flaws: Lazy. Bonds: Attractive, Slave. Occupation: Stableman

Voice: German accent

Attributes [hide]

Oloric Rubyeye, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)8 (-1) 11 (+0)10 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 210 gp. 1 Crowbar.


Social Check DCs

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