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NPC Generator

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Advanced [show]


Percival Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He is portly but not overly obese. His white hair has been sun bleached extensively. His brown eyes peer out from beneath his deerstalker yellow hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Shoemaker, who enjoyed hunting, Percival was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Shy. Bonds: Family, Nature, In love. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Percival Aloro, Male Half-Elf Druid 3
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 4 Thunderstones.


Social Check DCs


Tharivol Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south his family was never financially stable. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of drow; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Depressed, Insane. Bonds: Poor, Enemies. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Tharivol Watson, Male Half-Elf Aristocrat 10
Medium (5'5") Half-Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 88 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)15 (+2) 16 (+3)14 (+2)
Skills Arcana +6, Insight +7
Senses Passive Perception 13
Languages Common, Elven, Goblin, Druidic
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pushkrimp Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his black hair up. His eyes are gray and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a brothel owner, Pushkrimp was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Greedy. Bonds: Mentor, Rich, Criminal record. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Pushkrimp Ridley, Male Half-Orc Paladin 10
Medium (6'6") Half-Orc, Neutral Evil (CR 10)
Armor Class 13
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +7, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1200 gp. Moonstone (80 gp). Jasper (80 gp). Hematite (15 gp).


Social Check DCs


Varis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with top hat. His golden hair is greasy and uncared for. His brown eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Varis Dalanthan, Male Elf Rogue 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 7 (-2)10 (+0) 11 (+0)18 (+4)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Superior lock. 1 Magnifying glass. 1 Superior lock.


Social Check DCs


Osco Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His black hair is unkempt and raggedy. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a plains tribe. Osco liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and balancing his hectic life and new interpreter responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Poor, Job, Nature. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Osco Deephollow, Male Halfling Wizard 3
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 17 (+3)8 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Fragrant Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His beige fur is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast island. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Addict. Bonds: Rich, Attractive, Nature. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Fragrant Timber, Male Tabaxi Druid 6
Medium (5'11") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 300 gp. Golden yellow topaz (1500 gp).


Social Check DCs


Margery Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is also unnaturally pale. Her hair is long and black with streaks of silver, and is pulled back with small yellow clips. Her ears are large.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised by priests from a young age. Margery abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Margery Ofandrus, Female Half-Elf Cleric 3
Medium (5'0") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)7 (-2) 10 (+0)17 (+3)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2800 sp.


Social Check DCs


Oriff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. With wild blonde hair. Her blue eyes are passionate and lively.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She works hard and plays hard.

History: Born in the north to a Banker, Oriff learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Banker. She has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Entrepeneur. Flaws: Ugly, Racist, Hedonist. Bonds: Poor, Job. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Oriff Bloodkith, Female Dwarf Commoner 3
Medium (3'10") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)17 (+3) 14 (+2)9 (-1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs


Spring Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He carries a battered monstrous two handed axe and tarnished ceremonial dagger as well. He sports a flattop fur cut. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He receives visions of the future at random moments

History: Spring was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Gifted. Bonds: Has a crush, Attractive, Slave. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Spring Of Shadows, Male Tabaxi Paladin 1
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)13 (+1) 5 (-3)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp. Jet (50 gp).


Social Check DCs

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