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NPC Generator

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Advanced [show]


Hubert Wharton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a brown armored body suit, with a simple grey line shooting up and back down. He has moderate length chestnut hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He also hits on women, regardless of circumstances.

History: A powerful necromancer made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane. Bonds: Enemies, Has a crush, Mentor. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Hubert Wharton, Male Human Wizard 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 35 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 370 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). 1 Minor magic item.


Social Check DCs


Reynard Blankley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has styled his auburn hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.

History: Reynard was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Bowyer.

Motivation: Further expansion of business.

Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Reynard Blankley, Male Human Ranger 9
Medium (6'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)19 (+4) 14 (+2)17 (+3)
Skills Animal Handling +5, Religion +7
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Orc, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1300 gp.


Social Check DCs


Merihim Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His white hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Flaws: Sensitive, Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Merihim Liberty, Male Tiefling Ranger 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 10 (+0)19 (+4) 16 (+3)16 (+3)
Skills Deception +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Gnoll, Aquan, Auran
Attacks Melee +0 / 2d10-3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 4000 sp. Amber (90 gp). Zircon (20 gp). Amber (90 gp). Carnelian (20 gp). Chalcedony (20 gp). Moss agate (6 gp).


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. Her skin is also unnaturally pale. Her hair, while still mostly white, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with her god.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Knight soon after.

Motivation: Expand her business; and further expansion of business

Flaws: Ugly, Insane. Bonds: Job, Religious, Mentor. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Mardnab Sympony, Female Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 19 (+4)11 (+0) 16 (+3)9 (-1)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: A miniature golden chest with tiny emeralds lining the top (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Gold music box (1000 gp). 1 Masterwork Common Melee.


Social Check DCs


Verna Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She cannot resist a sob story and will often dote over anyone who has one.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She went to a religious school and was inspired by the priests there in charitable deeds. She has worked as a Tailor like her father before her.

Motivation: She is compelled to act according to her religious beliefs; and expand her business

Ideals: Athletic, Philantrophist. Bonds: Job, Slave, Religious. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Verna Brightmoon, Female Halfling Aristocrat 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)17 (+3) 8 (-1)12 (+1)
Skills Acrobatics +5
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Sylvan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 70 gp.


Social Check DCs


Beast Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, but even with her fine clothing she looks run-down. Her black fur is smooth and relatively long. She has a dull look in her hazel eyes.

Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered

History: She was born several months after her father was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Bellfounder job now, and dutifully fulfills any obligations she has.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Insane. Bonds: Military, Job. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Beast Hummingbird, Female Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)8 (-1) 9 (-1)15 (+2)
Skills History +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jo Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many brown ritualistic tattoos. She wears a red cloak and cross-gartered brown stockings. She has brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irascible and easily irritated. She is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Jo was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Junk Dealer for the past few years.

Motivation: A need for knowledge about a nearby landmark; and she'd like to take her coworkers down a peg

Flaws: Insane, Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Jo Strongbones, Female Halfling Warlock 5
Small (2'11") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp.


Social Check DCs


Quillathe Amakiir, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with broad hat. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her chestnut hair is lengthy. Her thin eyebrows rest above her beady green eyes.

Personality: She is fixated on the number 15. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted druidic powers by her dying brother.

Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Religious. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Quillathe Amakiir, Female Elf Druid 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Disguise kit.


Social Check DCs


Kava Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and is typically in her Locksmith uniform. Her top hat is riddled with cuts and holes. She has several tiny jet earrings on each ear.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Kava was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Kava Fharngnarthnost, Female Dragonborn Ranger 8
Medium (6'6") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 12 (+1)16 (+3)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp.


Social Check DCs

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