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NPC Generator

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Advanced [show]


Geoffrey Weston, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He is an epitome of beauty. He has moderate length auburn hair. This blue eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Military. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Weston, Male Human Warlock 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 10
Languages Common, Gnoll, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 120 gp.


Social Check DCs


Reirak Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tattered old clothes. His black hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Reirak took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: Dwarven compassion.

Ideals: Gifted. Flaws: Ugly, Racist, Disease. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Reirak Brazzik, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 54 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case, and his gloved hand is found clutching a dagger. His hair is dark red, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Mormo grew up listening to his father's many stories. A gifted student he started as a Courier, but he got bored and became a Masseuse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting. Bonds: Attractive, Adventurer, Job. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mormo Flaw, Male Tiefling Commoner 2
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 60 gp. Red garnet (90 gp). Amber (90 gp). 3 Antitoxin.


Social Check DCs


Nicor Anger, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear black pants and tee shirts. His brown hair has been sun bleached extensively. He has red eyes and a black hat with a blue feather.

Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Attractive, Job. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Nicor Anger, Male Tiefling Sorcerer 4
Medium (6'10") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)19 (+4) 10 (+0)14 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Abyssal, Auran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146630000000

Possessions: 200 gp.


Social Check DCs


Geoffrey Oakley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His silver hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Geoffrey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of his sister

Ideals: Gifted, Artistic. Flaws: Ugly, Insomniac, Selfish. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Oakley, Male Human Aristocrat 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Skirt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Crown-heir uniform. He wears his white fur down. His eyes are copper and beady.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Crown-heir business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and balancing his hectic life and new crown-heir responsibilities is difficult

Flaws: Ugly, Forgetful. Bonds: Job, Has a crush, Religious. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Skirt Timber, Male Tabaxi Monk 4
Medium (5'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs


Gennal Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with feathered hat. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Philantrophist. Flaws: Addict, Insomniac. Bonds: Immigrant, Rich. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Gennal Tiltathana, Male Elf Expert 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Tod Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His silver hair is cut jaggedly and amateurishly. His violet unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 4 years old his parents immigrated from the north. A freak accident while working with his Fisher mother left him crippled. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Joker, Logical. Flaws: Disease. Bonds: Immigrant. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Tod Warmwater, Male Halfling Barbarian 15
Small (3'4") Halfling, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 105 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 17 (+3)6 (-2)
Skills Arcana +6, Insight +8
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 600 pp. Fiery yellow corundum (1600 gp). White opal (1600 gp). Alexandrite (1100 gp). Malachite (12 gp). Red-brown spinel (70 gp). Fire opal (1600 gp). Eye agate (12 gp). Deep blue spinel (1100 gp). Azurite (12 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Red garnet (70 gp). Chalcedony (50 gp). Star rose quartz (50 gp). Deep blue spinel (1100 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mella Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'4" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is drawn into a tight pony tail with a skull scrunchie. She has a dull look in her violet eyes.

Personality: She can speak with the recently deceased. She would rather hide behind her crafts than deal with other people.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. After coming to the age of reason, Mella took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and meet up once more with her childhood friend

Ideals: Gifted, Artistic. Flaws: Shy, Disease, Insomniac. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Mella Arnuanna, Female Elf Expert 4
Medium (5'4") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp. Hematite (12 gp). Iolite (60 gp). Amethyst (100 gp). 1 Minor magic item.


Social Check DCs

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