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NPC Generator

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Advanced [show]


Aura Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his pastel robe and has his shield always slung over his shoulder. His fur is short and cinnamon. His eyes are copper.

Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Aura studied abroad. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Shy, Racist. Bonds: Religious. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Aura Of Winter, Male Tabaxi Commoner 7
Medium (6'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Halimath Nailo, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light tan in addition to tight pants. His hair is always cut to a buzz. His amber eyes peer out from beneath his deerstalker tan hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has achieved small success as a Jeweler.

Motivation: He is content; and wants to open a new tavern

Ideals: Joker. Flaws: Impulsive, Antagonistic, Mundane. Bonds: Job. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Halimath Nailo, Male Elf Cleric 2
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 15 (+2)7 (-2)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 80 gp. 1 Antitoxin.


Social Check DCs


Windy Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. His beige fur is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Military, Religious. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Windy Plume, Male Tabaxi Aristocrat 6
Medium (5'9") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6

Possessions: 1000 sp. Blue quartz (13 gp). Obsidian (13 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Luthra Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her kukri. Her brown hair is still thick. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with her god.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. After months of barely getting by, Luthra managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Her religion dominates her actions; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Attractive, Religious. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Luthra Bafflestone, Female Gnome Warlock 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 13000 cp.


Social Check DCs


Kristryd Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has slicked back white hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Flaws: Shy, Mundane. Bonds: Rich, Attractive, Religious. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Kristryd Hammerstone, Female Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Terran
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp.


Social Check DCs


Merihim Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is short and dark red. His half smiles and white eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Merihim Despair, Male Tiefling Sorcerer 8
Medium (5'3") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 14 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +4, Performance +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 40 pp. Moss agate (8 gp). Fiery yellow corundum (1600 gp). Jasper (50 gp). Azurite (8 gp).


Social Check DCs


Damien Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His hair is short and chestnut. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a Servant, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Flaws: Antagonistic, Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Damien Swiftwhistle, Male Halfling Fighter 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Shifting Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is physically well-built. She has styled her beige fur well, parting it to the right. She has hazel eyes and a pastel hat with a green feather.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Assassin again; and wants to open a new tavern

Ideals: Fighting. Flaws: Sensitive, Fearful, Ugly. Bonds: Adventurer, Job. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Shifting Thunder, Female Tabaxi Barbarian 8
Medium (6'4") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 74 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1300 gp. Black pearl (500 gp). Red garnet (140 gp). Rhodochrosite (7 gp). Sardonyx (50 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arara Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries a battered hammer and tarnished monstrous two handed axe as well. She wears her hair in dreadlocks. Her eyes are gray.

Personality: She is overprotective of those who hire her services. A true patriot, Arara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in the south. Through the years after Arara was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Arara's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Guardian, Military, Immigrant. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Arara Iranapha, Female Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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