Nirgel Justice, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. His long brown hair is drawn into a two foot long braid. His white eyes dart from person to person.
Personality: Calm and collected, he is a well trained Interpreter. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small plains village. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 90 pp. Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Feldûsh Acton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized emerald on his left hand. His red hair is smooth and relatively long. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 16)
Armor Class 11
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 900 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (1300 gp). Jeweled electrum ring (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Silver comb with moonstones (400 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Old masterpiece painting (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Arara Jethro, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. With wild golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Abrasive and pushy, she has a hard time making friends. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Arara lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Farmer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has built up a small fortune and can afford her own way.
Motivation: To unite with her sister; and meet up once more with her childhood friend
Flaws: Insomniac, Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Ploughman
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 300 gp.
Gorga Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear black pants and tee shirts. She keeps her long golden hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born several months after her mother was called into army service. Her childhood dream was to be a Dyer, but she was a colossal failure. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Wants her loneliness to end; and she is unsatisfied with her job
Flaws: Antagonistic. Bonds: Religious, Military, Job, Has a crush. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Eiravel Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy brown hair. He has gleaming, smiling blue eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Eiravel was raised in a hard working conservative environment. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has achieved small success as a Farmer.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Athletic, Opinionated. Bonds: Criminal record, Job, Family. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 300 gp.
Immeral Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a blue scarf. He carries with him a set of lances, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.
History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Immeral took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Fighting, Gifted. Flaws: Insomniac, Fearful. Bonds: Criminal record. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 17 (+3) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Elven, Goblin, Giant, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 340 gp.
Arnold Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.
History: He was born several months after his mother was called into army service. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Arnold's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Military. Occupation: Body Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 22 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Berrian Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has no hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 5 (-3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Three Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a slight overbite and is overall scrawny. She keeps her beige fur in a flapper bob. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Three was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 76 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 230 pp. Obsidian (12 gp). Blue quartz (12 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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