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Advanced [show]


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. He wears his white fur down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Dagger hails from a village terrorized by dire rats. When Dagger reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: Many dire rats want him driven away; and to reunite with his old friends

Flaws: Impulsive. Bonds: Poor, Attractive, Enemies, Military, Adventurer. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Dagger Candle, Male Tabaxi Ranger 16
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 81 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills History +7, Investigation +7
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602211

Possessions: 11000 gp. A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (1800 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver comb with moonstones (800 gp). Gold dragon comb with red garnet eye (400 gp). Fire opal pendant on a fine gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Cloth of gold vestments (170 gp). A necklace of small pink pearls (1000 gp). Embroidered and bejeweled glove (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Silver chalice with lapis lazuli gems (170 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (400 gp). A delicate brass dragon egg (60 gp). A delicate brass dragon egg (60 gp).


Social Check DCs


Egelina Kitchur, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in an above average manner. Her auburn hair is cut short with large spiked bangs in the front. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a Weaver, her father struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Egelina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Egelina. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Philantrophist. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Egelina Kitchur, Female Human Druid 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)7 (-2) 11 (+0)16 (+3)
Skills Arcana +0, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 gp. 1 Masterwork manacles.


Social Check DCs


William Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His red hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Servant soon after.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Job, Military, Nature. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

William Hadleigh, Male Human Warrior 11
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 44 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)15 (+2) 10 (+0)10 (+0)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Gnoll, Orc
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 80 pp. Moss agate (12 gp). Blue quartz (12 gp). Blue quartz (12 gp). Star ruby (500 gp). Alexandrite (1600 gp).


Social Check DCs


Scrag England, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His blonde hair is knotted and matted. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a brothel owner, Scrag was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered east to less war torn lands. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away

Flaws: Addict, PTSD. Bonds: Attractive, Has a crush, Mentor, Enemies. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Scrag England, Male Half-Orc Aristocrat 7
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 15 (+2)12 (+1)
Skills Insight +5, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 110 pp. Deep blue spinel (200 gp).


Social Check DCs


Tarhun Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He carries with him a set of flails on his belt, each one with a opal on the hilt. His long rusty crest is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: Tarhun is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Bounty Hunter business at a young age. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Tarhun Gygazzylyshrift, Male Dragonborn Commoner 7
Medium (6'6") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)16 (+3) 10 (+0)15 (+2)
Skills Athletics +6, Insight +3
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).


Social Check DCs


Mialee Othronus, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear blue pants and tee shirts. Her brown hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her old friends; and doesn't want to be a detective and was forced into it by her family

Flaws: Antagonistic. Bonds: Job, Rich, Family, Adventurer. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Mialee Othronus, Female Elf Fighter 6
Medium (5'5") Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Jeweled electrum ring (2000 gp). Brass mug with jade inlays (600 gp). Jeweled gold crown (2000 gp). A roughly beaten golden orb (40 gp). 1 Minor magic item.


Social Check DCs


Wiggens Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a green scarf. His skin is fair and his fingers are delicate and long. He keeps his golden hair in a flapper bob. His thin eyebrows rest above his beady violet eyes.

Personality: Calm and collected, he is a well trained Stableman. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Wiggens took refuge in the old dungeon and found the beat up longbow and armor he uses now. He became a Stableman soon after.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Nature. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wiggens Garrick, Male Gnome Sorcerer 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 69 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Medicine +7, Religion +8
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven, Halfling
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: An abacus with copper, silver and gold markers (70 gp). Old masterpiece painting (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elama Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tan collared shirt and blue skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her hair is cut close to her head. She has brown eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She enjoys reading and quiet.

History: She got into the Apothecary business at a young age. A freak accident while working with her Shoemaker mother left her crippled. She has worked as a Apothecary like her mother before her.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Elama Mellerelel, Female Elf Commoner 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Pink pearl (50 gp). Tourmaline (50 gp).


Social Check DCs


Patrick Wilberforce, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His black hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. His martial abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: To clean up the streets; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Guardian. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Patrick Wilberforce, Male Human Druid 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs

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