Alice Hale, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a worn and beaten armor. Her blonde hair is well kept. Her thin eyebrows rest above her beady brown eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.
History: From birth she was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Flaws: Ugly. Bonds: Religious, Immigrant, Mentor. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 200 sp. Jet (160 gp).
Chem Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a green tunic with tan highlights, and long black pants that bunch up around his shoes. He has dyed his greying blue hair a little too much giving a sharp blue color. He has gleaming, smiling red eyes.
Personality: Aggressive, abrasive, and angry, Chem embodies much of what other species detest in the Tieflings. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Chem abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: Wants his loneliness to end; and he's repulsed by the pc
Flaws: Antagonistic, Hedonist, Disease. Bonds: Adventurer, Has a crush. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 14)
Armor Class 10
Hit Points 99 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 19 (+4) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Druidic, Terran, Halfling
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp.
Savaran Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the sun god around her neck, and a bow on her belt. Her copper crest, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 14th year, her parents were killed by a orcs raid, leaving Savaran alone in the world. After a stint in an orphanage, she was adopted. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Nature, Enemies. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 60 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. Alexandrite (1600 gp). Carnelian (80 gp). Rock crystal (80 gp). Silver pearl (80 gp).
Valafar Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear black clothing when he does not wear armor. His blue hair is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.
Personality: This man loves music and to teach people music more than just about anything. He believes the world needs to unite to get rid of giants once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal music training, and achieved minor success. Since then, he has sought to make the best of life.
Motivation: He is greedy.
Ideals: Artistic, Optimist. Bonds: Enemies, Rich. Occupation: Priest
Voice: American accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1600 gp. Silver pearl (100 gp). Hematite (8 gp).
Helja Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is kept up in a ponytail inside a broad hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city she treasured whatever gifts she got. She moved from fad to fad and when she turned 15 she discovered music. She has dedicated herself to building a better village for her children.
Motivation: Meet up once more with her childhood friend.
Ideals: Entrepeneur, Artistic. Flaws: Selfish. Bonds: Adventurer, Poor. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1500 sp. Tiger eye turquoise (4 gp). Blue quartz (4 gp). 1 Half-Plate.
Baradad Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of sickles, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his brass crest in a flapper bob. This red eyed northerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Baradad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Baradad. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Insane, Disease. Bonds: Criminal record. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp.
Ivellios Floshem, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. He has moderate length white hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Sellsword, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister
Ideals: Fighting, Optimist. Bonds: Military, Poor, Family. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Antitoxin. 1 Thunderstones.
Emeny Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow trousers with blue and violet striped suspenders. She wears various colorful collared shirts. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful wizard made her what she is. Emeny liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.
Motivation: She feels threatened by others; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Addict, Fearful. Bonds: Mentor, Nature. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Blue sapphire (700 gp). Fiery yellow corundum (700 gp). Blue quartz (11 gp). 1 Minor magic item.
Lidda Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case and is in decent physical shape. Her auburn hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She feeds upon the attention of others.
History: A powerful wizard made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.
Motivation: She has money and likes to spend it; and she is unsatisfied with her job
Ideals: Opinionated. Bonds: Attractive, Mentor, Job, Rich. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 7 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Dwarven, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 20 pp. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
