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NPC Generator

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Advanced [show]


Hugh Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow Stetson hat and yellow clothes. His brown hair is singed and shortened. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Secretive, Impulsive. Bonds: Religious, Rich. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Holland, Male Half-Elf Adept 3
Medium (5'2") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2200 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Baggi Nash, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a white and tan robe with the hood down. She has slicked back silver hair. She wears crescent spectacles with a black brim.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with her god.

History: Sold as a small child to a necromancer, Baggi was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She seems to be bored by most things; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Mundane. Bonds: Religious, Mentor, Nature. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Baggi Nash, Female Half-Orc Expert 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Orc, Druidic, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Jezebeth Weary, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She typically wears green cloth garments or leather armor. Her whole body is exceptionally muscular. She has purple hair. She has a dull look in her black eyes.

Personality: Her tongue was cut out and she uses sign language. She is lazy, self-centered, vain, and jealous.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To unite with her brother; and her relatives are trying to arrange a marriage

Flaws: Disease, Selfish. Bonds: Immigrant, Family, Rich. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Jezebeth Weary, Female Tiefling Aristocrat 5
Medium (6'4") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills Persuasion +3, Religion +6
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 500 gp. Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'3". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a kukri. She keeps her beige fur in a pixie cut. Her eyes, though not visible through her cowl, are green.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was turned out during the war. She and her family wandered west to less war torn lands. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to settle down with her crush

Ideals: Gifted, Logical. Flaws: Terse, PTSD. Bonds: Attractive. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dynamic Of Dragons, Female Tabaxi Adept 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 6 (-2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp.


Social Check DCs


Boddynock Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments

History: Gifted from a young age, Boddynock studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Secretive, Depressed. Bonds: Attractive. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Boddynock Raulnor, Male Gnome Paladin 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Panana Beren, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by chocolates. Her hair is greying and her face has many wrinkles. Her eyes are likewise green.

Personality: She is witty, but her monotone delivery comes off as unnerving She invites people to come help in her community garden.

History: Panana was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Panana Beren, Female Gnome Cleric 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Persuasion +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Caelynn Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" northern woman, she prefers to wear yellow clothing when she does not wear armor. She has wavy white hair. Her fierce brown eyes like to dwell on things.

Personality: She loves telling others what to do and how they should feel about things. She is lazy, self-centered, vain, and jealous.

History: The child of a Map Maker, who enjoyed hunting, Caelynn was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Caelynn never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and many giants want her driven away

Ideals: Opinionated. Flaws: Selfish. Bonds: Nature, In love, Enemies. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Caelynn Casilltenirra, Female Half-Elf Sorcerer 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 10 pp. 1 Everburning torch. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs


Pelt Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She usually wears her brown robe and has her sai always slung over her shoulder. Her fur is cinnamon and curly. Her thin eyebrows rest above her beady copper eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She got into the Map Maker business at a young age. Her family was turned out during the war. She and her family wandered west to less war torn lands. She's also a talented Brewer, but doesn't like to broadcast it.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Criminal record, Job. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Pelt Grass, Female Tabaxi Ranger 7
Medium (5'1") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)19 (+4) 10 (+0)18 (+4)
Skills Arcana +7, Athletics +2
Senses Passive Perception 10
Languages Common, Draconic, Orc, Elven, Aquan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 9000 sp. Zircon (20 gp). Deep blue spinel (1000 gp). Red spinel (50 gp).


Social Check DCs


Varis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered pickaxe and tarnished scimitar as well. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Varis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Varis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Varis Mystralath, Male Elf Fighter 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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