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NPC Generator

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Advanced [show]


Aline Yeardley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She has wavy silver hair. Her eyes, though not visible through her cowl, are gray.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is skeptical of what others tell her and is slow to trust.

History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She's repulsed by the PC.

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Aline Yeardley, Female Human Monk 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)17 (+3) 17 (+3)17 (+3)
Skills Acrobatics +7, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +6

Possessions: 500 gp. Aquamarine (1200 gp).


Social Check DCs


Dynamic On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His gray fur is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Ruler.

Motivation: Wants to open a new tavern; and to unite with his brother

Flaws: Ugly. Bonds: Poor, Job, Family, Immigrant. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Dynamic On the Water, Male Tabaxi Bard 8
Medium (5'3") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 900 gp. Banded agate (13 gp). Silver pearl (130 gp). Peridot (40 gp). Amber (130 gp). Amethyst (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His long golden hair reaches down to his waist. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a brothel owner, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Mentor. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Dain Caebrek, Male Dwarf Expert 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 90 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 19 (+4)18 (+4) 13 (+1)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Halfling, Undercommon, Druidic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Golden yellow topaz (900 gp). Black pearl (900 gp). Sard (20 gp). Chalcedony (20 gp). Pink pearl (130 gp). Rose (20 gp). Smoky quartz (20 gp). Peridot (20 gp).


Social Check DCs


Cask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is renowned for her bright brown dresses and hats. She sports a flattop fur cut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Cask is depressed about a lot of things. She tends to be a nihilist. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She got into the Shipwright business at a young age. Cask was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Cask decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has drifted from career to career and currently works as a Shipwright.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Depressed. Bonds: Poor, Religious, Job, Criminal record. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Cask On the Water, Female Tabaxi Bard 9
Medium (5'11") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: Gold music box (4000 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Berrian Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is lengthy and is close to two feet long. His eyes are brown and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to unite with his sister

Ideals: Fighting, Artistic. Bonds: Family, Rich, Adventurer. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Berrian Meliamne, Male Elf Monk 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Draconic, Halfling
Attacks Melee +0 / 1d8-2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 400 gp. Red spinel (70 gp). Rose (20 gp).


Social Check DCs


Zanna Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fancy tan dress. Her silver hair is drawn into a tight pony tail with a card scrunchie. She has a tattooed face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: To end her boredom; and to be a apothecary again

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Zanna Miggledy, Female Gnome Adept 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Gunnloda Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her black robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is blonde and very short. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A true patriot, Gunnloda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Gunnloda was born with her mother's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Since then, she has sought to make the best of life.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Military. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Gunnloda Burrowfound, Female Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)14 (+2) 17 (+3)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Breena Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her auburn hair is well kept. Her eyes are green.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not trust anyone and sleeps with one eye open.

History: Breena was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Family, Nature. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Breena Dunben, Female Gnome Commoner 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 10 (+0)3 (-4)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Lapis lazuli (5 gp).


Social Check DCs


Ielenia Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears silk and lounges about seductively. She has shaved her head bald. Her eyes are brown and catlike.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Armorer like her father before her.

Motivation: She'd like to take her coworkers down a peg; and her relatives are trying to arrange a marriage

Ideals: Fighting. Bonds: Attractive, Family, Job. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Ielenia Sylvaranth, Female Elf Monk 9
Medium (4'10") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 240 pp.


Social Check DCs

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