Abalaba Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears tattered old clothes and is in decent physical shape. Her silver hair is cut short. Her otherwise smooth face is marked with small tiny scars.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Abalaba lived on a farm with her mother, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Regain custody of her son; and she's looking for her big break
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family, Adventurer. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.
Ernest Axton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has set out to sabotage the competition.
Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Rich, Immigrant, Job. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Seven Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has dyed her greying orange fur a little too much giving a sharp orange color. Her eyes are a pleasant yellow.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. The war was a terrible time for her, and Seven does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the south to a Merchant, Seven learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Seven was left her father's suit of armor and trained in its use and care. She now owns her own business.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Rich, Military, Job. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jillian Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She has a large white mantle and cape that has been intricately interwoven into her black robe. Her feathered hat is riddled with cuts and holes. Her brown unseeing eyes seem to look past you.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She comes from a rich northern family. Cursed with unlife at a very young age, Jillian has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a crush on the local Hunter.
Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp.
Daar Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'7" when asserting herself. Her deerstalker hat is riddled with cuts and holes. Her red eyes dart from person to person to random spaces in the air.
Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: When she was but 6 years old her parents immigrated from the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 75 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Fire opal pendant on a fine gold chain (500 gp).
Spear Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered warhammer and tarnished shortspear as well. He wears a colorful flower in his cinnamon fur. His eyes are likewise copper. His teeth are white and perfect.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable, Opinionated. Bonds: Attractive, Poor. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 400 gp.
Smoking Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His gray fur has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Smoking was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 60 pp.
Silent Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. He has wavy yellow fur. His green eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Silent was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Silent took refuge in the old dungeon and found the beat up scythe and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Persistence. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Scribe
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp. Freshwater pearl (9 gp).
Brogg Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many yellow ritualistic tattoos. He wears many layers of old clothing at all times. He has a long white beard with little hanging trinkets. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Insomniac, Insane. Bonds: Poor, Guardian. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 39 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 800 gp. Hematite (4 gp). White pearl (130 gp). Silver pearl (130 gp). Bloodstone (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
