Keyleth Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this western woman wears yellow painted combat armor at almost all times. Her hair is golden and curly. She is very pretty but has cold, dead eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Energy wise she seems alert and responsive.
History: Keyleth was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. During her travels, Keyleth and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Keyleth discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Keyleth fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 100 pp. Tourmaline (120 gp).
Mantus Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. Energy wise he seems alert and responsive.
History: Born in the south to a Ruler, Mantus learned a great deal about his father's area of expertise. Through the years after Mantus was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Mantus's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: To be a Interpreter again; and balancing his hectic life and new ruler responsibilities is difficult
Ideals: Justice, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Ignan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Kadana Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is typically in her Soapmaker uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'6" when asserting herself. Her black crest is lengthy. She wears large thick round spectacles.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Assassin, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kadana took refuge in the large cave and found the beat up mace and armor she uses now. She ran away from her former home and has been making her living as a Soapmaker for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Passionate, Logical. Bonds: Job, Poor, Nature. Occupation: Soapmaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1900 gp.
Darrow Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a white cloak and cross-gartered grey stockings. He has moderate length blonde hair. He has several tiny topaz earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the north to a Barber, Darrow learned a great deal about his father's area of expertise. He worked as a nervous Barber and found it very stressful. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Flaws: Shy. Bonds: Rich, Attractive, Job, Slave. Occupation: Barber
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp. A roughly beaten golden orb (120 gp). A delicate silver chain set with a tourmaline (20 gp). 4 Antitoxin.
Aasathra Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern woman wears a faded coat and loose pants complete with top hat. She wears her scarlet crest down. Her gold eyes are slightly larger than normal.
Personality: She likes to make people angry or surprised. She is a very good compulsive liar and kleptomaniac.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Engraver, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently she has begun working with bootleggers and crooks.
Motivation: Find a way to reverse the transformation of her sister; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 7
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 390 gp. 3 Tanglefoot bags.
Katherine Cotton, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. She wears her white hair up in a very large beehive style do. She wears a mask on her face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She has built up a small fortune and can afford her own way.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Mentor, Job. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Alexandrite (200 gp). Azurite (5 gp). Golden yellow topaz (200 gp). 1 Banded mail. 1 Breastplate.
Chad Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'9" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is thinning but still full. His eyes are gray and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Emotional, Disease. Bonds: Adventurer, Rich. Occupation: Spice Merchant
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 6000 sp. Deep blue spinel (1500 gp).
Myria Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a white shirt with thin grey vertical stripes and black pants. Her hair, while still mostly red, has prominent grey streaks. Her fierce gray eyes like to dwell on things.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of a Stableman, who enjoyed hunting, Myria was taken on many hunting expeditions. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying brother.
Motivation: She is currently in port desperately looking for someone to get her out; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Bonds: Poor, Slave, Nature. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 2 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 gp.
Duergath Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple green line shooting up and back down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his white hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Guardian. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 15 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Gnome
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!