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NPC Generator

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Advanced [show]


Silaqui Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. She wears her silver hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Around other people she will do her best to conceal her emotions and appear jolly.

History: Silaqui lived on a farm with her mother, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She has passion for adventuring and risk; and wants to raise her children well

Flaws: Antagonistic, Shy. Bonds: Family, Rich, Adventurer. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Silaqui Mellerelel, Female Elf Druid 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 40 pp.


Social Check DCs


Zephan Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Zephan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Zephan and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Zephan Mockery, Male Tiefling Monk 11
Medium (5'3") Tiefling, True Neutral (CR 11)
Armor Class 13
Hit Points 38 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)12 (+1) 16 (+3)19 (+4)
Skills Medicine +7, Stealth +7
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 290 pp. Deep green spinel (140 gp). Red-brown spinel (140 gp). Azurite (14 gp). Sardonyx (30 gp).


Social Check DCs


Leaf Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His yellow fur is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Leaf was born the youngest of three triplets. A freak accident while working with his Healer mother left him crippled. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Barber and was forced into it by his family.

Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Attractive, Family. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Leaf Of Ivory, Male Tabaxi Rogue 10
Medium (6'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 12 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 6 (-2)14 (+2) 6 (-2)13 (+1)
Skills Religion +6
Senses Passive Perception 8
Languages Common, Ignan, Auran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1900 gp. Black star sapphire (400 gp). Citrine (80 gp). Blue star sapphire (400 gp). Emerald (400 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. He has red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Mormo Glee, Male Tiefling Adept 5
Medium (6'2") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 200 gp.


Social Check DCs


Jasmine Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She likes to wear ponchos typically of a light white in addition to tight pants, marred by teas. Her silver hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with a lost civilization.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Carter father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Depressed, Disease. Bonds: Adventurer, Enemies. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Jasmine Brightmoon, Female Halfling Cleric 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 80 gp.


Social Check DCs


Halander Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light red in addition to tight pants. His brown hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Assassin and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Criminal record, Rich, Job. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Halander Bigheart, Male Halfling Sorcerer 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Nim Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His red hair is thinning but still full. This violet eyed northerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. He moved out east to avoid the crime he committed. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Nim Hill, Male Half-Elf Fighter 6
Medium (5'1") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 64 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)13 (+1) 8 (-1)12 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This man typically wears blue cloth garments or leather armor, and sports empty pouches on his belt. His auburn hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Spy business at a young age. In his 11th year, his parents were killed by a brigands raid, leaving Aramil alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Fighting. Bonds: Enemies, Job, Adventurer. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Aramil Arnuanna, Male Elf Paladin 13
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 93 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)16 (+3) 16 (+3)14 (+2)
Skills Nature +7, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Terran, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1000 gp. White pearl (80 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a feathered hat to cover his moderate length black hair. He has hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Darrak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Darrak Brawnanvil, Male Dwarf Monk 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)18 (+4) 7 (-2)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan, Elven, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Rock crystal (80 gp).


Social Check DCs

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