Seven Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears light armors faded through time and improper care. Her brown fur is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not trust anyone and sleeps with one eye open.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Sellsword and found it very stressful. She struck the Sellsword job and began her own company from there.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Military. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 32 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 8 (-1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Celestial
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 17000 sp. Peridot (20 gp). Azurite (4 gp). Tiger eye turquoise (4 gp). Deep blue spinel (1200 gp). Jasper (20 gp). Smoky quartz (20 gp). Bloodstone (20 gp).
Millicent Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears yellow cloth garments or leather armor, and she perpetually has her dagger ready. She wears a feathered hat to hide her balding. Her eyes are likewise violet.
Personality: She likes to make people angry or surprised. She is harsh and unforgiving.
History: Born to a pair of adventurers, Millicent grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has achieved small success as a Masseuse.
Motivation: She feels threatened by others; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Masseuse
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 600 gp.
Ahinar Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is slicked back into a classic pompadour. She is baby faced.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She comes from a rich western family. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has built up a small fortune and can afford her own way.
Motivation: Wants to work out more often; and money/treasure
Ideals: Optimist, Athletic. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Laborer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 9)
Armor Class 10
Hit Points 49 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zykroff Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, black, dusty cloak. She has a moderate pudge and is not very fit. She has wavy blue crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the west to a Armorer, Zykroff learned a great deal about her father's area of expertise. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She ran away from her former home and has been making her living as a Armorer for the past few years.
Motivation: Retire the richest woman in the west; and wants to open a new tavern
Ideals: Passionate, Fighting, Entrepeneur. Flaws: Insomniac, Racist. Bonds: Job. Occupation: Armorer
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Lezre Adley, Female Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she dresses in collared shirts and wears a proper scarf over her head. Her hair is greying and her face has many wrinkles. Her blue eyes lackadaisically let the world flow into them.
Personality: Lezre hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She also has developed a complete distrust of the Server profession.
History: Lezre was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To share knowledge with the world; and she is unsatisfied with her job
Ideals: Artistic, Logical. Flaws: PTSD. Bonds: Job, Criminal record. Occupation: Baker
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Erky Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His chestnut hair is kept up in a ponytail inside a top hat. His face is scarred and worn.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.
History: Erky was born in the east. At a young age he loved to build and create. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 4 Thunderstones. 4 Thunderstones.
Rurik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His red hair is styled in orderly dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Rurik was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants revenge against illithids; and he has money and likes to spend it
Ideals: Impeccable, Justice. Flaws: Fearful. Bonds: Rich, Military, Enemies. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Undercommon, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 1 Half-Plate.
Anthony Washington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting clothing which further accentuates his frame. He keeps his brown hair in a pixie cut. He has several tiny amethyst earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Blacksmith business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Philantrophist, Fighting. Bonds: Attractive, Rich, Job. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Amethyst (90 gp). Red spinel (90 gp). Silver pearl (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Torinn Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His rusty crest is braided into rings. His face is covered beneath a completely black helmet.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.
History: Born in the south to a Herbalist, Torinn learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.
Motivation: He has money and likes to spend it; and to clean up the streets
Flaws: Ugly, Addict. Bonds: Rich, Guardian, Job. Occupation: Herbalist
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
Possessions: 100 gp. Iolite (40 gp). Black star sapphire (400 gp). Red spinel (80 gp). Alexandrite (1600 gp).
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