Heian Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His blonde hair is cut short. He has a dull look in his green eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.
History: Heian was born with his father's beautiful face. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. He used his abilities to trick people and travel the world for free.
Motivation: He feels the way he acts is they only way to get by in the world; and he is a bit of a kleptomaniac
Ideals: Philantrophist, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Weaver
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 68 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 200 pp.
Mreksh Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a green suit. His blue crest is lengthy and is close to two feet long. His red eyes peer out from beneath his wide-brimmed green hat.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: His mother raised him in a mountain cabin. One day when Mreksh was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Mreksh was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Flaws: Ugly, Shy, PTSD. Bonds: Family, Nature. Occupation: Stylist
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 7 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 700 gp. Tiger eye turquoise (13 gp). Pink pearl (90 gp). 1 Minor magic item. 1 Minor magic item.
Portia Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Fletcher does. With wild blonde hair. She has blue eyes and a white hat with a blue feather.
Personality: Prone to second guessing herself, she comes off as nervous. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has achieved small success as a Fletcher.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Joker. Flaws: Shy, Racist. Bonds: Job, Military. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 8 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 pp.
Korfel Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a blue cloak and cross-gartered brown stockings. He keeps his black hair in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Attractive, Religious. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 27 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnoll, Celestial
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 800 gp.
Adam Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who prefers to wear flannel, he is not a threatening figure. He wears his auburn hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adam is combative with any and all who dare try his patience in the slightest.
History: Adam was born in the east. At a young age he loved to build and create. In his 18th year, his parents were killed by a dire rats raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Justice, Persistence. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 140 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). 1 Banded mail.
Vicky Clifton, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an entirely brown suit with black socks and a vest with buckled shoes. With bright blonde hair. She has brown eyes and a brown hat with a black feather.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants revenge against goblins; and she is unsatisfied with her job
Ideals: Opinionated. Flaws: Shy. Bonds: Enemies, Criminal record, Job. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
Possessions: 2000 sp. Banded agate (12 gp). Black pearl (900 gp). Chrysoprase (50 gp). Golden yellow topaz (900 gp).
Lidda Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 3'0". She is generally well dressed albeit a few years behind the times. Her chestnut hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a crush on the local Map Maker; and money/treasure
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich, Has a crush. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 98 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 9000 gp. Fire opal (1100 gp). Tiger eye turquoise (12 gp). Chrysoprase (40 gp). Sard (40 gp). Red-brown spinel (120 gp). Malachite (12 gp). Red spinel (120 gp). Lapis lazuli (12 gp). Black pearl (300 gp). Bloodstone (40 gp). Rock crystal (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Valida Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a brown costume with the symbols of luck on her torso. She keeps her auburn hair in a flapper bob. Her brown eyes are slightly larger than normal.
Personality: Valida wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Sold as a small child to a slaver, Valida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 10th year, her parents were killed by a gnolls raid, leaving Valida alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes her a fraud; and she wants revenge against gnolls
Ideals: Disciplined. Bonds: Attractive, Mentor, Enemies. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 4000 sp. 1 Minor magic item.
Quarion Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has the majority of his body covered in plate. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.
History: Quarion was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Marshal.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and to be a laborer again
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 40 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
