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NPC Generator

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Advanced [show]


Ulblyn Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. He wears a deerstalker hat to cover his moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of northern immigrants he idolized his mother. Ulblyn was born on a far northern desert where he grew up under the tutelage of his mother, an expert Hunter. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage

Flaws: Cynical, Secretive. Bonds: Attractive, Family, Immigrant, Religious. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Ulblyn Thistletop, Male Halfling Paladin 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 110 gp.


Social Check DCs


Right-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her lavender fur is greasy and uncared for. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of southern immigrants she idolized her mother. Right-Handed was born on a far southern plains where she grew up under the tutelage of her mother, an expert Merchant. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To reunite with her absent mother.

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Enemies, Immigrant. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Right-Handed In the Wind, Female Tabaxi Rogue 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 pp.


Social Check DCs


Tree Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is generally well dressed albeit a few years behind the times. She sports a flattop fur cut. Her fierce hazel eyes like to dwell on things.

Personality: She is a Hunter first and foremost. She believes firmly that knowledge should be universal. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She became a Hunter soon after.

Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and expand her business

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Tree Treat, Female Tabaxi Cleric 8
Medium (5'11") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 3000 sp. Peridot (50 gp). Amber (50 gp). Chalcedony (50 gp). Golden pearl (50 gp).


Social Check DCs


Târz Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with white colored cloaks and clothing, and sports empty pouches on his belt. He keeps his auburn hair in a pixie cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is greedy

Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: Attractive, Rich. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Târz Lincoln, Male Half-Orc Warrior 12
Medium (5'8") Half-Orc, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 58 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 7 (-2)9 (-1) 14 (+2)10 (+0)
Skills Medicine +6, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4

Possessions: 4000 gp.


Social Check DCs


Oolah Leighton, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears rags and sports a simple walking cane. Her blonde hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Family. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Oolah Leighton, Female Half-Orc Cleric 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)13 (+1) 10 (+0)14 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Bloodstone (80 gp). White opal (900 gp). Emerald (900 gp).


Social Check DCs


Williamina Zhanini, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Williamina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Williamina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was granted druidic powers by her dying sister.

Motivation: Doesn't want to be a Banker and was forced into it by her family; and regain custody of her son

Ideals: Gifted. Bonds: Poor, Attractive, Military, Family. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Williamina Zhanini, Female Half-Elf Expert 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 9 (-1)10 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. Black star sapphire (400 gp). Rock crystal (50 gp). White pearl (40 gp). Freshwater pearl (13 gp).


Social Check DCs


Vezera Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green broad hat and green clothes. Her broad hat is riddled with cuts and holes. Her eyes are red and beady.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was an apprentice working in her mother's forge. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She seems to be bored by most things; and find a way to reverse the transformation of her sister

Ideals: Passionate, Artistic. Flaws: Ugly, Mundane. Bonds: Family, Job. Occupation: Doctor

Voice: American accent

Attributes [hide]

Vezera Baharoosh, Female Dragonborn Warrior 13
Medium (6'8") Dragonborn, Neutral Evil (CR 13)
Armor Class 10
Hit Points 75 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Insight +7, Survival +7
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 700 pp. Lapis lazuli (14 gp). Blue quartz (14 gp).


Social Check DCs


Anne Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long black hair reaches down to her waist. Her eyes are brown and catlike.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: When she was but 6 years old her parents immigrated from the south. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant, Adventurer. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Anne Brushgather, Female Halfling Monk 8
Small (2'8") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5

Possessions: 1100 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.

Personality: This man loves dancing and to teach people dancing more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.

Motivation: A strong sense of loyalty to Dwarven people; and an old rival family wants him found

Ideals: Artistic, Entrepeneur. Flaws: Impulsive, Racist. Bonds: Family. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Geoffrey Shirley, Male Human Barbarian 11
Medium (6'6") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 99 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills History +7, Insight +4
Senses Passive Perception 10
Languages Common, Druidic, Giant, Orc
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2900 gp. 1 Minor magic item.


Social Check DCs

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