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NPC Generator

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Advanced [show]


Cloak Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is short and black. His eyes are green and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal poetry training, and achieved minor success. He now mingles about in high society.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Artistic. Flaws: Insane. Bonds: Rich, Slave. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Cloak Of World, Male Tabaxi Warrior 10
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 14000 sp. Rhodochrosite (7 gp). Tourmaline (110 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. Her hair is chestnut and curly. Her white eyes have a joyful gleam in them most of the time.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has all her life been fascinated with singing.

History: Damaia was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She inherited the family business which she has now maintained for 13 years.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Artistic. Flaws: Cynical. Bonds: Job, Attractive, Family. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Damaia Sorrow, Female Tiefling Warrior 11
Medium (6'3") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 100 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1400 gp. Hematite (8 gp). Black pearl (900 gp).


Social Check DCs


Halimath Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Halimath reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Religious, Military. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Halimath Starks, Male Half-Elf Warlock 6
Medium (5'6") Half-Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 10 (+0)15 (+2)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Kelter Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, white cloak. He wears a colorful flower in his blonde hair. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Persistence. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Kelter Goodbarrel, Male Halfling Barbarian 14
Small (3'0") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 95 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 15 (+2)17 (+3)
Skills Persuasion +8, Stealth +8
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 3000 gp. Gold and topaz bottle stopper cork (1700 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Finely wrought small gold bracelet (30 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver comb with moonstones (600 gp). Cloth of gold vestments (50 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.


Social Check DCs


Amnon Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, green, dusty cloak. His whole body is exceptionally muscular. His blue hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. After a long history of fighting, Amnon and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate. Flaws: Insane, Antagonistic, Ugly. Bonds: Immigrant, Slave. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Amnon Comedy, Male Tiefling Monk 9
Medium (6'0") Tiefling, True Neutral (CR 9)
Armor Class 10
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)19 (+4) 14 (+2)16 (+3)
Skills Animal Handling +5, History +7
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Aquan, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 50 pp. Solid gold idol (200 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy blonde beard and wild blonde hair. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Sellsword. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to be a apothecary again

Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Ribbles Offund, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)8 (-1) 18 (+4)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 600 gp.


Social Check DCs


Nedda Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is always cut to a buzz. She has gray eyes and a white hat with a violet feather.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. A true patriot, Nedda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by brigands. Nedda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Many brigands want her driven away; and revenge

Ideals: Athletic. Bonds: Attractive, Military, Religious, Enemies. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Nedda Strongbones, Female Halfling Fighter 5
Small (2'9") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 17 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Lilith Agility, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple yellow line shooting up and back down. She carries with her a set of longbows on her belt, each one with a topaz on the hilt. She keeps her brown hair in a pixie cut. Her eyes are a pleasant silver.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born in the east to a Tailor, Lilith learned a great deal about her mother's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She then took over the family business and is one of the better Tailor for hire.

Motivation: Expand her business.

Ideals: Fighting. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Lilith Agility, Female Tiefling Wizard 4
Medium (6'0") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 9 (-1)17 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 9
Languages Common, Druidic, Dwarven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 29000 sp. 1 Half-Plate. 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lone In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her beige fur in a flapper bob. Her eyes are blue and catlike.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Lone hails from a village terrorized by drow. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Passionate. Flaws: Impulsive. Bonds: Rich, Attractive, Enemies. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Lone In Shadow, Female Tabaxi Expert 2
Medium (4'7") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 30 pp. Zircon (60 gp). Red-brown spinel (100 gp). 1 Half-Plate.


Social Check DCs

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