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NPC Generator

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Advanced [show]


Meena Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. Her chestnut hair is greasy and uncared for. She wears an eyepatch.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While studying, she fell in love. They married and had a daughter. She has been a successful dealer in antiques buying low and selling high.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Meena Oomtrowl, Female Gnome Fighter 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)7 (-2) 16 (+3)11 (+0)
Skills Medicine +5, Religion +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Himo Othronus, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is generally shirtless and showing off his tattooed chest, marred by beers. He has moderate length red hair. His amber unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich, Debt. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Himo Othronus, Male Elf Adept 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 16 (+3)9 (-1)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1 Healer’s kit.


Social Check DCs


Leaf Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'2". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a ceremonial dagger. His lavender fur is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Leaf took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He has drifted from career to career and currently works as a Fletcher.

Motivation: He is greedy; and money/treasure

Flaws: Addict. Bonds: Attractive, Job, Rich, Nature. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Leaf Of Stars, Male Tabaxi Barbarian 8
Medium (5'2") Tabaxi, Neutral Evil (CR 8)
Armor Class 9
Hit Points 59 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)14 (+2) 14 (+2)18 (+4)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1400 gp. Chrysoprase (50 gp). Violet garnet (1400 gp). Coral (150 gp). Violet garnet (1400 gp). Peridot (50 gp).


Social Check DCs


Three Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She sports pastel clothing, slightly heavier than average wear. Her lavender fur is matted, messy, and big. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Three Of Dragons, Female Tabaxi Rogue 7
Medium (4'7") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 53 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 10000 sp. Blue sapphire (900 gp). Aquamarine (300 gp).


Social Check DCs


Fragrant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear pastel tank tops with grey pants. His whole body is exceptionally muscular. His fur is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Fragrant was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fragrant's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Has a crush. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fragrant In the Wind, Male Tabaxi Bard 2
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)17 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1400 sp.


Social Check DCs


Rolf Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Gifted. Bonds: Adventurer, Criminal record. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Rolf Jacobs, Male Half-Elf Cleric 3
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)11 (+0) 4 (-3)11 (+0)
Skills Animal Handling -1, Performance +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Adrik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown Stetson hat and brown clothes. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He now spends his time doing works of charity.

Motivation: To be a Server again; and a strong sense of loyalty to dwarven people

Ideals: Professionalism, Philantrophist. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Adrik Caebrek, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Fargas Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man usually wears his red robe and has his rapier always slung over his shoulder. He has a penchant for wearing a ring with an oversized emerald on his right hand. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and money/treasure

Ideals: Disciplined, Gifted. Flaws: Fearful, Mundane. Bonds: Rich. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Fargas Glenfellow, Male Halfling Wizard 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 10 (+0)10 (+0) 11 (+0)7 (-2)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Unvera Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears bulky blue painted plate armor. Her golden hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Aggressive, abrasive, and angry, Unvera embodies much of what other species detest in the Gnomes. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a Blacksmith, her father struggled to pay the bills. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Religious. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Unvera Quillsharpener, Female Gnome Aristocrat 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Auran, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. 1 Silk rope.


Social Check DCs

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