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NPC Generator

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Advanced [show]


Left-Handed Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He has dyed his greying gray fur a little too much giving a sharp gray color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and to unite with his brother

Flaws: Disease, Selfish, Mundane, Impulsive. Bonds: Family. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Left-Handed Peak, Male Tabaxi Monk 4
Medium (6'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 5 (-3)16 (+3)
Skills Perception -1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 33000 sp. Brown-green garnet (50 gp). Blue quartz (5 gp). Zircon (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tree Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a faded coat and loose pants complete with deerstalker hat. Beneath his clothing is a huge mess of scar tissue. His orange fur is lengthy and is close to two feet long. His copper eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a slaver, Tree was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Tree has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and to pay off his debts

Ideals: Logical. Flaws: Shy, Disease. Bonds: Slave, Mentor. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Tree Wind, Male Tabaxi Warrior 3
Medium (6'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 13 (+1)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Travok Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Scribe. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Travok was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Travok's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Scribe.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Travok Eversharp, Male Dwarf Druid 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 7 (-2)12 (+1)
Skills Investigation +2, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 260 gp. 1 Darkwood Shield.


Social Check DCs


Meriele Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is physically well-built. She wears her red hair down. Her eyes, though not visible through her cowl, are hazel.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born to a pair of adventurers, Meriele grew up listening to her father's many stories. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: To unite with her sister.

Ideals: Athletic. Bonds: Attractive, Family, Adventurer, Religious. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Meriele Goltorah, Female Elf Adept 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)6 (-2) 13 (+1)10 (+0)
Skills History +0, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Spy and is in decent physical shape. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to end his boredom

Ideals: Optimist. Flaws: Ugly, Impulsive, Mundane. Bonds: Immigrant, Job. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fargrim Loderr, Male Dwarf Warrior 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 280 gp. 1 Banded mail.


Social Check DCs


Rael Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A 4'11" northern man, he is typically in his Apothecary uniform. He has done his best to style his blonde hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Assassin, who enjoyed hunting, Rael was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He struck the Apothecary job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Rael Goltorah, Male Elf Monk 11
Medium (4'11") Elf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Arcana +6, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Druidic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3000 gp. Golden yellow topaz (600 gp). Jet (110 gp). Black opal (1400 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sariel Hanali, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her moppish blonde hair is in a traditional bowl cut. She has a dull look in her green eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Flattery will make her almost putty in your hands.

History: She was born into a rich family. After coming to the age of reason, Sariel took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying brother.

Motivation: She is content; and to end her boredom

Ideals: Gifted. Flaws: Antagonistic, Selfish, Mundane. Bonds: Rich. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Sariel Hanali, Female Elf Rogue 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 6 (-2)18 (+4) 16 (+3)6 (-2)
Skills Athletics +4, Nature +6
Senses Passive Perception 13
Languages Common, Elven, Ignan, Celestial, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +6

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Mûglûk Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. He keeps his chestnut hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Mûglûk Norton, Male Half-Orc Commoner 4
Medium (5'4") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)8 (-1) 13 (+1)5 (-3)
Skills Performance -1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Borun Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He has worked as a Merchant like his mother before him.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and to be a knight again

Ideals: Athletic, Philantrophist, Artistic. Bonds: Rich, Job. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Borun Wildheart, Male Halfling Paladin 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 220 gp.


Social Check DCs

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