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NPC Generator

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Advanced [show]


Jaxi Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red crest is unkempt and raggedy. Her fierce gold eyes like to dwell on things.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her mother was called into army service. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to travel the world and help people.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Jaxi Clethtinthiallor, Female Dragonborn Druid 5
Medium (6'8") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)14 (+2) 9 (-1)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Ida Everleigh, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair is unkempt and raggedy. Her thin eyebrows rest above her beady hazel eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Ida was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Ida Everleigh, Female Human Wizard 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Nazdûg Home, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. His red hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Nazdûg never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Disciplined, Justice. Flaws: Ugly, Insomniac, Racist. Occupation: Miner

Voice: Stutters

Attributes [hide]

Nazdûg Home, Male Half-Orc Adept 9
Medium (6'8") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 66 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 7 (-2)12 (+1)
Skills Athletics +5, Religion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrex Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. His green crest is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. Adrex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Disease, Hedonist, Depressed. Bonds: Immigrant, Religious. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Adrex Tiammanthyllish, Male Dragonborn Cleric 14
Medium (6'8") Dragonborn, Lawful Good (CR 14)
Armor Class 10
Hit Points 93 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)18 (+4) 6 (-2)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 8
Languages Common, Terran, Elven, Draconic, Halfling
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Gold music box (1000 gp). Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A roughly beaten golden orb (60 gp).


Social Check DCs


Urshar Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her hair, while still mostly golden, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She dislikes all the random violence that takes place in the south. She works hard and plays hard.

History: She comes from a rich southern family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Urshar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Urshar. She now mingles about in high society.

Motivation: Find a way to reverse the transformation of her brother; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Pacifist. Flaws: Hedonist. Bonds: Rich, Criminal record, Family. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Urshar Lutgehr, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)10 (+0) 10 (+0)16 (+3)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 250 gp.


Social Check DCs


Seere Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears dark leathers with embroidery. Her hair is chestnut and curly. Her thin eyebrows rest above her beady silver eyes.

Personality: She loves telling others what to do and how they should feel about things. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered singing. She was granted necromantic powers by her dying brother.

Motivation: Wants to raise her children well; and she is a bit of a kleptomaniac

Ideals: Opinionated, Justice, Gifted, Artistic. Flaws: Ugly. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Seere Ennui, Female Tiefling Warlock 8
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)21 (+5)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She wears her black fur up. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a massive crush on the younger sibling of the Shepherd who has hired her part-time. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Art was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She became a Shepherd soon after.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and further expansion of business

Flaws: Addict, Impulsive. Bonds: Has a crush, Job, Adventurer, Debt. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Art Grass, Female Tabaxi Ranger 8
Medium (5'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 8 (-1)8 (-1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Celestial, Auran
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Hematite (10 gp). Emerald (700 gp). Chrysoprase (60 gp). Star rose quartz (60 gp). Jade (150 gp). Emerald (700 gp).


Social Check DCs


Gorga Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, constantly wearing a white suit, violet shirt, and brown tie. She keeps her black hair in a flapper bob. She has hazel eyes and a white hat with a violet feather.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born in the east, but her parents moved at a very young age to the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A rival would like her out of the picture.

Flaws: Disease. Bonds: Attractive, Criminal record, Immigrant. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Gorga Hartford, Female Half-Orc Adept 13
Medium (4'11") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 48 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)9 (-1) 15 (+2)16 (+3)
Skills Deception +7, History +3
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333210

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Solid gold idol (600 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt, he is not a threatening figure. His beige fur is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Mentor. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Trail Candle, Male Tabaxi Druid 2
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 360 gp. 1 Disguise kit.


Social Check DCs

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