Erevan Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, white shirt, and black tie. He is portly but not overly obese. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich eastern family. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and wants his loneliness to end
Ideals: Opinionated, Gifted. Flaws: Insomniac. Bonds: Rich, Has a crush. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Ignan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 |
Possessions: 300 gp.
Ûkrom Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered lance and tarnished sickle as well. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Military, Family. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 10)
Armor Class 9
Hit Points 25 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 1100 gp.
Baern Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Sailor, and sports empty pouches on his belt. His hair is short and auburn. He is baby faced.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He got into the Sailor business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.
Ideals: Philantrophist. Bonds: Criminal record, Job, Guardian. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 310 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp).
Rangrim Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He usually wears his grey robe and has his longbow always slung over his shoulder. His chestnut hair is braided into rings. His gray unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Logical. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 gp. Onyx (60 gp). Deep green spinel (130 gp).
Dabbledob Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. He wears his blonde hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Retire the richest man in the west; and he has money and likes to spend it
Ideals: Joker, Professionalism, Entrepeneur. Bonds: Rich, Attractive. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 1 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 6 (-2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Amethyst (60 gp). Azurite (8 gp). Chrysoberyl (60 gp).
Dynamic Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His fur is cut close to his head. His fierce hazel eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the east. Through the years after Dynamic was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dynamic's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes
Ideals: Pacifist. Flaws: Shy, Antagonistic. Bonds: Poor. Occupation: Apothecary
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Lapis lazuli (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Skirt Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her pastel boots flare out at the collars, and she perpetually has her crossbow ready. She sports a flattop fur cut. Her eyes are likewise yellow.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised in a white middle class family as the only child. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To prove her worth to the world; and to find somewhere to settle down
Ideals: Fighting, Joker. Flaws: Impulsive, Mundane. Bonds: Religious. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 44000 sp. Solid gold idol (200 gp). A miniature golden chest with tiny emeralds lining the top (40 gp).
Geva Hanes, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. Her hazel eyes peer out from beneath her deerstalker yellow hat.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a minor phobia of water and hates getting wet.
History: She got into the Priest business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Geva grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geva. She has achieved small success as a Priest.
Motivation: Money/treasure; and she is terrified, and will act out of fear
Flaws: Fearful. Bonds: Guardian, Job, Criminal record, Rich. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 39000 sp. Rhodochrosite (5 gp). Star ruby (1100 gp). Eye agate (5 gp). 1 Minor magic item.
Shamash Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized black coat. His crest is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


