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NPC Generator

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Advanced [show]


Kallista Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears just a green suit. She wears her white hair down. Her thin eyebrows rest above her beady red eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south.

Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Kallista Pursuit, Female Tiefling Sorcerer 6
Medium (5'7") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 17 (+3)17 (+3)
Skills Acrobatics +6, Performance +6
Senses Passive Perception 13
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 400 gp.


Social Check DCs


Az-Bror Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His red hair is long and unkept. He has violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy, Fearful. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Az-Bror Tatum, Male Half-Orc Rogue 10
Medium (6'8") Half-Orc, Lawful Evil (CR 10)
Armor Class 14
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)18 (+4) 15 (+2)6 (-2) 11 (+0)9 (-1)
Skills Acrobatics +8, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 3d6+5, Ranged +8 / 3d6+4, Grapple +5

Possessions: 270 pp. Azurite (10 gp). Black pearl (500 gp). Amber (140 gp). White opal (400 gp). Jasper (80 gp). Hematite (10 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Bentley, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic woman, Emeny's first love is herself. Her second love is also herself. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Impeccable, Justice. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Emeny Bentley, Female Human Adept 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 9 (-1)13 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tenena Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a perfectly clean shirt and pair of pants. Her hair is red, silky, and of moderate length. Her eyes, though not visible through her cowl, are blue.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Tenena grew up listening to her mother's many stories. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has worked as a Mayor like her mother before her.

Motivation: To unite with her brother; and doesn't want to be a mayor and was forced into it by her family

Flaws: Secretive, Antagonistic. Bonds: Attractive, Adventurer, Job, Family. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Tenena Oomtrowl, Female Gnome Warlock 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 94 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 6000 gp. Alexandrite (1100 gp). Obsidian (7 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Deep green spinel (140 gp). Peridot (50 gp). 1 Minor magic item.


Social Check DCs


Loopmottin Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars, and sports empty pouches on her belt. With wild silver hair. She is very pretty but has cold, dead eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. One day when Loopmottin was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Loopmottin was heart-stricken from the event, and her mother started working long hours to provde for them. She has since lost track of the people in her past.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Flaws: Antagonistic, PTSD. Bonds: Attractive, Religious, Family. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Loopmottin Daergel, Female Gnome Expert 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Râsh Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He sports a long brown beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Râsh was born with his mother's beautiful face. Râsh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Râsh Winterbourne, Male Half-Orc Ranger 2
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 250 gp. 1 Half-Plate.


Social Check DCs


Lavinia Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with brown skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. She has slicked back white hair. She wears large thick round spectacles.

Personality: A skeptical and narcissistic woman, Lavinia's first love is herself. Her second love is also herself. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Lavinia was born the youngest of three triplets. Her childhood dream was to be a Ploughman, but she was a colossal failure. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: An old rival family wants her found; and she seems to be bored by most things

Ideals: Impeccable. Flaws: Mundane. Bonds: In love, Family, Job. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lavinia Porridgepot, Female Halfling Barbarian 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 49 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of magic around his neck, and a bow on his belt. His auburn hair is cut short with large spiked bangs in the front. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. After coming to the age of reason, Jak took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Jak Sunmeadow, Male Halfling Sorcerer 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)6 (-2) 13 (+1)15 (+2)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kilvar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is well dressed, constantly wearing a brown suit, violet shirt, and black tie. His clothes are grease stained in places. His long chestnut hair is drawn into a two foot long braid. He has green eyes and a brown hat with a violet feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Kilvar Helcral, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp.


Social Check DCs

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