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NPC Generator

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Advanced [show]


Arjhan Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brass crest is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Arjhan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Military, Rich. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Arjhan Yarjerit, Male Dragonborn Fighter 10
Medium (6'4") Dragonborn, Lawful Good (CR 10)
Armor Class 11
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)15 (+2) 14 (+2)18 (+4)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is wearing a long, tan cloak. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the south, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She has since lost track of the people in her past.

Motivation: To settle down with her crush; and her spouse's relatives view her with great suspicion

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Immigrant, Family, Has a crush. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Mardnab Boondiggles, Female Gnome Warrior 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Sard (70 gp). Jasper (70 gp). Rich purple corundum (600 gp). 1 Minor magic item.


Social Check DCs


Robert Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears brown painted combat armor at almost all times. He sports a flattop hair cut. His fierce amber eyes like to dwell on things.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted druidic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted. Bonds: Military, Religious. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Eastoft, Male Human Warrior 11
Medium (6'4") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 50 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +5

Possessions: 2800 gp. Hematite (14 gp). Bloodstone (30 gp). Silver pearl (120 gp). Chrysoprase (30 gp). Moss agate (14 gp). Iolite (30 gp). Jasper (30 gp). Chalcedony (30 gp). Silver pearl (120 gp). Carnelian (30 gp).


Social Check DCs


Myria Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her auburn hair is still thick. Her green eyes dart from person to person to random spaces in the air.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A true patriot, Myria would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Myria was born the youngest of three triplets. In her 13th year, her parents were killed by a drow raid, leaving Myria alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Myria and her spouse have recently divorced.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Antagonistic. Bonds: Poor, Military, Family, Enemies. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Myria Underbough, Female Halfling Fighter 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. Carnelian (30 gp). Deep blue spinel (600 gp). Red spinel (60 gp).


Social Check DCs


Veit Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His job bores him to no end. He has decided to make it more interesting.

History: The child of a Stableman, who enjoyed hunting, Veit was taken on many hunting expeditions. His first spouse was a Stableman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Philantrophist. Bonds: Adventurer, Criminal record, Nature, Family. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Veit Deepdelver, Male Dwarf Bard 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)10 (+0) 14 (+2)4 (-3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 sp. Freshwater pearl (4 gp). 1 Crowbar.


Social Check DCs


Herleva Hartford, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail, and is pretty ugly. Her red hair is unkempt and raggedy. Her eyes are a pleasant hazel.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also is a firm believer in the womanly ideal.

History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Criminal record. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Herleva Hartford, Female Human Aristocrat 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Moonstone (60 gp).


Social Check DCs


Skirt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She has done her best to style her black fur to look like a famous performer. Her eyes are yellow and catlike.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Animals are drawn to her, and she is able to talk to them.

History: She was born on a small isolated farm. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. After a long history of fighting, Skirt and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Skirt In the Wind, Female Tabaxi Commoner 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)16 (+3) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Eloise Royston, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a worn and beaten armor. She is tall, broad shouldered and powerfully built. Her brown hair, when down, is lengthy. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She feeds upon the attention of others.

History: Gifted from a young age, Eloise studied abroad. She has had some formal singing training, and achieved minor success. She was granted psionic powers by her dying brother.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Optimist, Gifted, Artistic. Bonds: Attractive, Adventurer. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Eloise Royston, Female Human Commoner 2
Medium (5'8") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 6 (-2)6 (-2) 10 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp. 1 Masterwork Light steel shield.


Social Check DCs


Hupe Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Hupe's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Ideals: Impeccable. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hupe Silvereyes, Male Halfling Barbarian 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 57 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs

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