Wiggens Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is auburn, silky, and of moderate length. His hazel eyes peer out from beneath his wide-brimmed blue hat.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a guard and was forced into it by his family
Ideals: Joker, Gifted. Bonds: Attractive, Family, Mentor. Occupation: Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Elegant Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His long brown fur is drawn into a two foot long braid. He has a dull look in his blue eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Philantrophist, Fighting. Flaws: Insomniac. Bonds: Attractive. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Anbera Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a colorful flower in her white hair. Her green eyes lackadaisically let the world flow into them.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Anbera enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: When she was but 6 years old her parents immigrated from the east. She found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Flaws: Selfish, Hedonist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Sage
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 90 gp.
Jelenneth Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a large violet jacket. Her silver hair is cut short. Her hazel eyes lackadaisically let the world flow into them.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A powerful slaver made her what she is. She helped her father out around the business and became quite the natural. Recently the stress of being a Bowyer has made it difficult for her to sleep.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Insomniac. Bonds: Job, Mentor. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Uthemar Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears long strands of jet and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His head has been shaved. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent mother; and doesn't want to be a beggar and was forced into it by his family
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Beggar
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 130 gp.
Jabbie Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his golden hair in a pixie cut. His ears are large.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Locksmith, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Fighting, Optimist, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 19000 sp.
Trey Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears professional attire. His black hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Bounty Hunter
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. Onyx (40 gp). 2 Holy water.
Thorpe Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A 3'2" western man, he wears tattered old clothes. His red hair is long and unkept. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Addict, Shy, Fearful. Bonds: Nature. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 300 pp. A roughly beaten golden orb (50 gp). Gold music box (1000 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (500 gp). Solid gold idol (700 gp). Old masterpiece painting (1700 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (500 gp). Gold cup set with emeralds (9000 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
Gynk Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a black collared shirt and pastel skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her long white hair reaches down to her waist. She is baby faced.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She pushes her goals aggressively. She is also a coward if confronted.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against illithids; and someone believes her a fraud
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 3 (-4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
Possessions: 8000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
