Claira Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a worn and beaten armor. She wears her brown hair up in a very large beehive style do. She wears a mask on her face.
Personality: Prone to second guessing herself, she comes off as nervous. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Gifted from a young age, Claira studied abroad. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She wants nothing more than to rejoin the army; and she is compelled to act according to her religious beliefs
Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Religious, Military. Occupation: Bookbinder
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 12000 cp. Iolite (50 gp). Rock crystal (50 gp). Banded agate (13 gp).
Rivaan Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears green cloth garments or leather armor. His gold crest is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 400 gp. 2 Holy water.
Eloise Nobles, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep violet leather and dull green iron scale mail. She carries with her a set of nunchakus, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has slicked back brown hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is overprotective of those who hire her services. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born in the east to a Shepherd, Eloise learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She struck the Shepherd job and began her own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Entrepeneur, Athletic. Bonds: Guardian, Job. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Makaria Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is red and very short. She has red eyes and a green hat with a pastel feather.
Personality: She is very quiet and rarely speaks above a whisper. She is frequently practicing swordplay.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Makaria liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy, Insomniac. Bonds: Military, Immigrant, Nature. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
Possessions: 300 gp. Deep blue spinel (1200 gp). White opal (1600 gp). Black opal (1600 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vistra Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'11" southern woman, she is dressed in earthy colors with a brown and blue handkerchief worn on her left side. She wears her hair in dreadlocks. She is baby faced.
Personality: Vistra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their daughter. She worked as a Weaver, and she later adopted a second daughter.
Motivation: Wants to work out more often; and her spouse's relatives view her with great suspicion
Ideals: Impeccable, Artistic, Entrepeneur, Athletic. Flaws: Mundane. Bonds: Family. Occupation: Weaver
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 9)
Armor Class 13
Hit Points 61 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 4000 sp. Peridot (40 gp). Sard (40 gp). Blue quartz (5 gp). Eye agate (5 gp). 1 Minor magic item.
Irann Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear yellow tank tops with green skirt. She wears her hair in dreadlocks. She tend to wears goggles to shield her eyes.
Personality: This woman loves music and to teach people music more than just about anything. She is harsh and unforgiving.
History: When she was but 7 years old her parents immigrated from the east. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Ploughman they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.
Motivation: Doesn't want to be a Fisher and was forced into it by her family.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
Lilith Caution, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries a battered spear and tarnished ceremonial dagger as well. Her hair is red and very short. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born in the north. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Fighting, Philantrophist. Bonds: Rich, Attractive, Immigrant. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 8000 sp.
Seven Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'4" eastern man, he wears dark leathers with embroidery. His orange fur is long and unkept. He has gleaming, smiling copper eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Disciplined, Professionalism, Logical. Flaws: Ugly. Bonds: Military. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Chain shirt.
Mardred Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'10", this woman prefers to wear grey pants and tee shirts. She keeps her long brown hair kept up in a rat tail. Her fierce brown eyes like to dwell on things.
Personality: Calm and collected, she is a well trained Marshal. Energy wise she seems alert and responsive.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She then took over the family business and is one of the better Marshal for hire.
Motivation: She feels threatened by others; and regain custody of her daughter
Ideals: Professionalism, Artistic. Flaws: Fearful. Bonds: Job, Family. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Infernal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. Iolite (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!