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NPC Generator

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Advanced [show]


Geva Carlisle, Female Human [Permalink]

Personal [hide]

Description: A 5'1" eastern woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a colorful flower in her red hair. She wears a mask on her face.

Personality: She is fixated on the number 45. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the east. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism. Flaws: Insane. Bonds: Adventurer, Attractive, Immigrant. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Geva Carlisle, Female Human Rogue 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 9 (-1)7 (-2)
Skills Intimidation +0, Investigation +4
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Dazzazn Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. He wears a small hat to hide his balding. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of western immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dazzazn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Guardian, In love, Immigrant, Religious. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dazzazn Skaarzborroosh, Male Dragonborn Wizard 4
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trey Windsor, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His silver hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Artistic. Bonds: Attractive, Has a crush, Family. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Trey Windsor, Male Human Druid 2
Medium (6'6") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)12 (+1) 8 (-1)12 (+1)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Myria Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She typically wears a sleeveless long coat of deep red leather and dull violet iron scale mail. She has styled her red hair well, parting it to the right. Her eyes, though not visible through her cowl, are gray.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with a lost civilization.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Athletic, Joker. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Myria Fatrabbit, Female Halfling Ranger 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 21 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)5 (-3) 12 (+1)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp.


Social Check DCs


Ethereal Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel top hat and pastel clothes. His red fur is drawn into a tight pony tail with a skull scrunchie. His yellow eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Ethereal was born in the west. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Locksmith.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a locksmith and was forced into it by his family

Ideals: Persistence. Flaws: Shy. Bonds: Job, Religious, Family. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Ethereal Of Wine, Male Tabaxi Ranger 8
Medium (5'2") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 18 (+4)18 (+4)
Skills Arcana +4, Athletics +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1200 gp.


Social Check DCs


Amnon Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'8". He has the majority of his body covered in plate, and his gloved hand is found clutching a sickle. He has done his best to style his brown hair to look like a famous performer. His silver eyes peer out from beneath his wide-brimmed green hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Gifted, Entrepeneur. Bonds: Family, Job. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Amnon Absence, Male Tiefling Commoner 12
Medium (5'8") Tiefling, Lawful Evil (CR 12)
Armor Class 14
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)19 (+4) 14 (+2)16 (+3)
Skills Nature +8, Persuasion +7
Senses Passive Perception 12
Languages Common, Aquan, Auran, Goblin, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. Freshwater pearl (16 gp). Freshwater pearl (16 gp). Rock crystal (80 gp). White pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Puyet Astley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear ponchos typically of a light white in addition to tight pants. Her silver hair is kept up in a ponytail inside a Stetson hat. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Puyet lived on a farm with her father, near the main road leading to a nearby town. After coming to the age of reason, Puyet took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and meet up once more with her childhood friend

Ideals: Optimist, Gifted. Bonds: Family, Adventurer. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Puyet Astley, Female Half-Orc Barbarian 2
Medium (4'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 32 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)9 (-1) 9 (-1)11 (+0)
Skills Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Zircon (60 gp). Rock crystal (60 gp).


Social Check DCs


Rolf Stratford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with feathered hat. His white hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Rolf Stratford, Male Human Adept 11
Medium (5'3") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 16 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +5, Survival +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2500 gp.


Social Check DCs


Zepar Moral, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black coat over a yellow low-cut shirt, and a Stetson hat upon his head. His chestnut hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Athletic. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Zepar Moral, Male Tiefling Monk 6
Medium (5'4") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)18 (+4) 10 (+0)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Undercommon, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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