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NPC Generator

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Advanced [show]


Odorr Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair is heavily combed to the right. His eyes are amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He has never given up on his painting dream.

Motivation: Meet up once more with his childhood friend; and an old rival family wants him found

Ideals: Justice, Gifted, Artistic. Bonds: Attractive. Occupation: Weaver

Voice: American accent

Attributes [hide]

Odorr Blythe, Male Half-Orc Warlock 1
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Emmeline Marley, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She typically wears grey cloth garments or leather armor. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are hazel.

Personality: Emmeline is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.

Motivation: An old rival family wants her found; and to get a good night's sleep

Ideals: Extrovert, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Emmeline Marley, Female Human Expert 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Nim Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears yellow cloth garments or leather armor. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Around other people he will do his best to conceal his emotions and appear jolly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly, Shy, Mundane. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Nim Amastacia, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 7 (-2)16 (+3)
Skills Medicine +1, Nature +4
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Azurite (7 gp). White opal (700 gp). Amethyst (130 gp).


Social Check DCs


Robert Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail. He wears a Stetson hat to cover his moderate length golden hair. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Robert Amastacia, Male Half-Elf Adept 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 8 (-1)9 (-1)
Skills Deception +2
Senses Passive Perception 9
Languages Common, Elven, Draconic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Shifting In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears brown painted combat armor at almost all times. His black fur has been sun bleached extensively. His eyes are likewise hazel.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: He was born in the east, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Shifting In the Storm, Male Tabaxi Sorcerer 4
Medium (5'2") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 39000 sp.


Social Check DCs


Raam Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green shirt with thin grey vertical stripes and black pants. He wears a colorful flower in his white hair. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raam is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Raam Prudence, Male Tiefling Sorcerer 11
Medium (6'9") Tiefling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 55 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 2000 gp. Cloth of gold vestments (130 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). 1 Minor magic item.


Social Check DCs


Sora Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely black suit with yellow socks and a vest with buckled shoes. Her crest is brass and very short. Her eyes are red.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a Courier, her mother struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Fisher soon after.

Motivation: She's in love; and she wants to get laid

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Poor, Job, Has a crush. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Sora Dhyrktelonis, Female Dragonborn Bard 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 6000 cp.


Social Check DCs


Mary Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears violet painted combat armor at almost all times. Her long brown hair is drawn into a two foot long braid. Her blue eyes are passionate and lively.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is able to fit into much smaller and tighter spaces than normal.

History: Mary was born in the west. At a young age she loved to build and create. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Sellsword.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Gifted, Persistence. Bonds: Poor, Job. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Mary Crane, Female Half-Elf Ranger 15
Medium (4'11") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 87 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Investigation +6, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702111

Possessions: 700 pp. 1 Medium magic item.


Social Check DCs


Daar Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear green pants and tee shirts, and carries nunchakus. Her crest, while still mostly brass, has prominent grey streaks. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is overprotective of those who hire her services. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Insane. Bonds: Guardian, Criminal record, Mentor. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Daar Orexijandilin, Female Dragonborn Rogue 7
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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