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NPC Generator

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Advanced [show]


Nalral Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears light armors faded through time and improper care. He has shaved his head bald. His eyes are gray and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Nalral grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Nalral Torevir, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Terran, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp.


Social Check DCs


Guy Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair and beard is wavy and long. He wears an eyepatch.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: Guy was born in the north. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Job, Military. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Guy Amakiir, Male Half-Elf Warlock 3
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 18000 cp.


Social Check DCs


Naill Fasharash, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple blue robe with tan stripes complete with hood. With bright white hair and a scraggly beard. His eyes are green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The war was a terrible time for him, and Naill does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Depressed, Disease. Bonds: Military. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Naill Fasharash, Male Elf Warlock 13
Medium (5'3") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 44 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Medicine +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Halfling, Orc
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a brown and pastel handkerchief worn on her right side. She is muscular with a powerful set of arms. Her white fur is braided into rings. Her face is scarred and worn.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She can't help but pocket interesting objects she comes across

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by giants. Right-Handed was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: She is unsatisfied with her job; and she has decided she is irredeemable

Flaws: Ugly, Mundane. Bonds: Criminal record, Rich, Enemies, Job. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Right-Handed In the Morning, Female Tabaxi Cleric 3
Medium (5'1") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Large well-done wool tapestry (300 gp). 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Fragrant Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears just a pastel suit. She wears a top hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: She is irascible and easily irritated. She has a small toy that she constantly fidgets with.

History: She was born several months after her mother was called into army service. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Addict. Bonds: Military, Poor. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Fragrant Of Passion, Female Tabaxi Bard 10
Medium (4'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills History +3, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 3d6+5, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1300 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (1600 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Gentry, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a tight fitting grey shirt and pants. Her white hair, when down, is lengthy. Her gray unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in a small village she learned the ways of the warrior from her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Disease, Depressed, PTSD. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Maynild Gentry, Female Human Cleric 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)5 (-3) 18 (+4)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: Golden yellow topaz (200 gp).


Social Check DCs


Gadreel Music, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a colorful flower in her purple hair. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is calm most of the time but flees social interaction. She would rather hide behind her crafts than deal with other people.

History: The child of a Tanner, who enjoyed hunting, Gadreel was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's attracted to the pc

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Immigrant. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Gadreel Music, Female Tiefling Barbarian 5
Medium (6'2") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 63 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills Arcana +5, Insight +6
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nala Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern woman wears very tight pants and wife beaters, though occasionally she sports a black coat. Her long green crest is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is irascible and easily irritated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born on a small isolated farm. Nala liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and retire the richest woman in the north

Ideals: Athletic, Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Nature. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Nala Ophinshtalajiir, Female Dragonborn Barbarian 8
Medium (6'4") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 13 (+1)20 (+5)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: Blue quartz (15 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Kaius Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. He wears a small hat to hide his balding. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Ar-Kaius was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Ar-Kaius Bradshaw, Male Half-Orc Warlock 13
Medium (6'2") Half-Orc, Lawful Good (CR 13)
Armor Class 10
Hit Points 115 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)8 (-1) 14 (+2)9 (-1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Lapis lazuli (7 gp). Chalcedony (50 gp). Freshwater pearl (7 gp). Tourmaline (60 gp). Aquamarine (1000 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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