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NPC Generator

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Advanced [show]


Krimmon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a white and yellow handkerchief worn on his right side and is in decent physical shape. His hair is cut close to his head. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of northern immigrants he idolized his mother. After coming to the age of reason, Krimmon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Krimmon Wiseacre, Male Halfling Commoner 16
Small (3'4") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 10 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)11 (+0) 16 (+3)11 (+0)
Skills Nature +5, Perception +8
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 800 pp. Citrine (60 gp). Rhodochrosite (8 gp). Carnelian (60 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Freshwater pearl (8 gp). Azurite (8 gp). Black opal (500 gp). Blue sapphire (500 gp). Peridot (60 gp). Jacinth (3000 gp). Red garnet (40 gp). Blue quartz (8 gp). Chrysoprase (60 gp). Red spinel (40 gp). Malachite (8 gp). Zircon (60 gp). Golden yellow topaz (400 gp). White opal (500 gp). White pearl (40 gp). Iolite (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ilde Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is generally shirtless and showing off her tattooed chest. Her red hair is thinning but still full. She has several tiny amber earrings on each ear.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She takes great joy in being the best Mercenary in town.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and sabotage a competitor

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Rich, Job. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Ilde Strakeln, Female Dwarf Ranger 6
Medium (4'3") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 8 (-1)7 (-2)
Skills Religion +5, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Iolite (80 gp). Blue sapphire (1400 gp).


Social Check DCs


Gale Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a worn and beaten armor. She has no fur. She wears large thick round spectacles.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Sold as a small child to a necromancer, Gale was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Mentor. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Gale Of Clay, Female Tabaxi Bard 4
Medium (5'2") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 18 (+4)9 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 14000 cp. Bloodstone (40 gp). Tourmaline (110 gp). 1 Minor magic item.


Social Check DCs


Vepar Generous, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: While she acts the brute, she is far gentler than she would appear. She receives visions of the future at random moments

History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Vepar Generous, Female Tiefling Ranger 8
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)15 (+2) 15 (+2)18 (+4)
Skills Intimidation +7, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp. A silver and pearl hairclip (60 gp). Cloth of gold vestments (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Ramsay, Female Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, she is an attractive figure. She wears a faded coat and loose pants complete with wide-brimmed hat. Her silver hair is well kept. Her eyes are gray and catlike.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Agnes enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: When she was but 3 years old her parents immigrated from the south. Agnes was born on a far southern forest where she grew up under the tutelage of her mother, an expert Assassin. She became a Assassin soon after.

Motivation: She's looking for her big break.

Ideals: Fighting. Flaws: Sensitive, Hedonist. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Agnes Ramsay, Female Human Cleric 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 15 (+2)18 (+4)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Norsko Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Painter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and expand his business

Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Slave, Job. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Norsko Norton, Male Half-Orc Warlock 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)13 (+1) 14 (+2)7 (-2)
Skills Nature +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 50000 cp. Alexandrite (1500 gp). Deep green spinel (60 gp).


Social Check DCs


Baern Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries longbows. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Some 6 years later his spouse died after the birth of his son. Heartbroken, Baern never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Fighting, Philantrophist, Gifted. Flaws: Greedy. Bonds: In love, Family. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Baern Ungart, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 17 (+3)12 (+1)
Skills Nature +3, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Just what you see.


Social Check DCs


Drogo Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. He wears a colorful flower in his auburn hair. His amber eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of gnolls once and for all.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. In his 14th year, his parents were killed by a gnolls raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Philantrophist. Bonds: Rich, Attractive, Enemies, Family. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Drogo Huckabee, Male Human Barbarian 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 12 (+1)8 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Aust Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His blonde hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aust is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: Gifted from a young age, Aust studied abroad. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted psionic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Extrovert, Gifted. Flaws: Insane. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Aust Teinithra, Male Elf Aristocrat 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 8 (-1)11 (+0) 7 (-2)17 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. White opal (500 gp). Chalcedony (60 gp).


Social Check DCs

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