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NPC Generator

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Advanced [show]


Sariel Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is lengthy. Her blue unseeing eyes seem to look past you.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the south, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of gnolls

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Sariel Beitz, Female Half-Elf Ranger 5
Medium (4'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 6 (-2)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 8
Languages Common, Elven, Gnome, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Aline Beitz, Female Human [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a brown and grey handkerchief worn on her left side. She is muscular with a powerful set of arms. Her black hair is lengthy. She has a tattooed face.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Further she is a bit of a stoner and is frequently out of it.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fisher arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's since become an addict/alcoholic.

Motivation: Many dire rats want her driven away; and she has money and likes to spend it

Flaws: Addict. Bonds: Attractive, Rich, Enemies. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Aline Beitz, Female Human Aristocrat 11
Medium (4'9") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Insight +3, Stealth +5
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 170 pp. Peridot (30 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his longsword ready. He wears his black hair up in a very large beehive style do. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the west. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Sapply Cobblelob, Male Gnome Cleric 11
Small (3'8") Gnome, Lawful Evil (CR 11)
Armor Class 14
Hit Points 99 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)9 (-1) 16 (+3)11 (+0)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 13
Languages Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 280 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold music box (2000 gp).


Social Check DCs


Kilvar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce hazel eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has drifted from career to career and currently works as a Mason.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Ugly, Terse. Bonds: Poor, Military, Job. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Kilvar Rumnaheim, Male Dwarf Bard 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)6 (-2) 11 (+0)7 (-2)
Skills Medicine +2, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morthos Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He is physically well-built. His silver hair is greasy and uncared for. His eyes are black and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Morthos Vigil, Male Tiefling Rogue 4
Medium (5'6") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)16 (+3) 8 (-1)18 (+4)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Ignan, Terran, Auran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Nelkin Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. His long white hair reaches down to his waist. He has gray eyes and a white hat with a tan feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: Born in the east to a Bounty Hunter, Nelkin learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Dragonborn people; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Job, Criminal record. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nelkin Porridgepot, Male Halfling Aristocrat 12
Small (3'1") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Athletics +3, Investigation +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Elven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +6

Possessions: 2000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Embroidered and bejeweled glove (1000 gp). Cloth of gold vestments (140 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Cimer Principle, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black tunic with tan highlights, and long violet pants that bunch up around his shoes. He has styled his brown hair well, parting it to the left. His silver unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Cimer isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cimer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Cimer Principle, Male Tiefling Warrior 2
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Oren Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He has a long brown beard with little hanging trinkets. His fierce brown eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His relatives are trying to arrange a marriage; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record, Family. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Oren Stoutbridge, Male Halfling Cleric 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)8 (-1) 12 (+1)9 (-1)
Skills Athletics +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 340 gp.


Social Check DCs


Ranala Leffery, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear tan clothing when she does not wear armor. Her auburn hair is kept up in a ponytail inside a deerstalker hat. Her eyes are hazel and beady.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is able to fit into much smaller and tighter spaces than normal.

History: From birth she was tutored by a cruel and relentless mentor. After coming to the age of reason, Ranala took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ranala fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Enemies, Mentor, Adventurer. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Ranala Leffery, Female Gnome Commoner 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)4 (-3) 13 (+1)10 (+0)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 1 Thunderstones.


Social Check DCs

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