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NPC Generator

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Advanced [show]


Thervan Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man very much looks the part of a Navigator. His clothes are grease stained in places. He has dyed his greying black hair a little too much giving a sharp black color. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Barber, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Navigator.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Disease, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Thervan Mystralath, Male Half-Elf Adept 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 100 gp. Blue quartz (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: This man dresses in yellow turtlenecks beneath a black coat with white slacks. He has a penchant for wearing a ring with an oversized amber on his left hand. He has a long blonde beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: The child of southern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Gerald Schwartz, Male Half-Elf Druid 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills History +5, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 30 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Akra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'6" has a big stupid grin on her face most of the time. She is typically in her Layabout uniform. She has dyed her greying white crest a little too much giving a sharp white color. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: Stoic and calm, she prefers to meditate than take action. As long as the job gets done she does not care how it got done.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She helped her father out around the business and became quite the natural. She has achieved small success as a Layabout.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Professionalism. Bonds: Job, Attractive, Rich. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Akra Raghthroknaar, Female Dragonborn Paladin 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 91 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 19 (+4)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 13000 sp.


Social Check DCs


Spear On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His fur is greying and his face has many wrinkles. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: Spear was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Poor, Military. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Spear On the Mountaintop, Male Tabaxi Cleric 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 7000 cp. Deep green spinel (70 gp). Brown-green garnet (70 gp).


Social Check DCs


Drusilia Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her blonde hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Sold as a small child to a slaver, Drusilia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Drusilia and her spouse have recently divorced.

Motivation: Further expansion of business; and expand her business

Flaws: Antagonistic. Bonds: Job, Mentor, Military. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Drusilia Netyoive, Female Elf Warrior 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Performance +4, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Tordek Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a grey armored body suit, with a simple blue line shooting up and back down, and his gloved hand is found clutching a mace. His hair, while still mostly chestnut, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Fearful, Insane. Bonds: Religious, Military. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Tordek Ungart, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 10 (+0)8 (-1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 120 pp. 1 Masterwork Light steel shield.


Social Check DCs


Zook Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. He has a long brown beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Zook was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Zook was left his father's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Military. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Zook Scheppen, Male Gnome Druid 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)16 (+3) 12 (+1)14 (+2)
Skills Athletics +0, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Dwarven, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Banded agate (14 gp).


Social Check DCs


Silent Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a pastel and yellow handkerchief worn on her left side. She is muscular with a powerful set of arms. She wears a colorful flower in her red fur. She has hazel eyes and a pastel hat with a yellow feather.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Silent was raised in a hard working conservative environment. She worked as a nervous Adventurer and found it very stressful. She has since lost track of the people in her past.

Motivation: To protect her home; and her relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Family, Guardian. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Silent Grass, Female Tabaxi Sorcerer 10
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 58 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)10 (+0) 11 (+0)17 (+3)
Skills Deception +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1500 gp. Violet garnet (400 gp). Iolite (80 gp). Red garnet (120 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Rock crystal (80 gp).


Social Check DCs


Kite Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is renowned for her bright brown dresses and hats. She has beige fur. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food she seems plenty friendly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a plains tribe. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kite grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kite. She used her abilities to travel the world and help people.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist, Opinionated. Flaws: Ugly, Addict. Bonds: Nature, Criminal record. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Kite Candle, Female Tabaxi Fighter 6
Medium (5'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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