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NPC Generator

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Advanced [show]


Eloise Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She has a long golden ponytail with little hanging trinkets. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious woman she believes everything happens for a reason. The war was a terrible time for her, and Eloise does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Miner they were divorced and she won custody of their daughter. She worked as a Armorer, and she later adopted a second daughter.

Motivation: She is compelled to act according to her religious beliefs; and marry her brother to traveling adventurers

Flaws: Depressed, Disease. Bonds: Religious, Military, Family. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Eloise Teinithra, Female Half-Elf Barbarian 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 7 (-2)12 (+1)
Skills Medicine +1, Stealth +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Falkrunn Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her right hand. Her auburn hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Aggressive, abrasive, and angry, Falkrunn embodies much of what other species detest in the Dwarves. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her divine abilities were realized during a raid on her village. After a long history of fighting, Falkrunn and her spouse have recently divorced.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: In love, Family. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Falkrunn Battlehammer, Female Dwarf Druid 9
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 17 (+3)7 (-2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raiann Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her gold crest is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Raiann took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To unite with her sister; and to reunite with her absent father

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Family. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Raiann Kimbatuul, Female Dragonborn Rogue 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)18 (+4) 19 (+4)8 (-1)
Skills Animal Handling +7, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Druidic, Halfling
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4

Possessions: 1900 gp. Freshwater pearl (11 gp). Violet garnet (300 gp). Banded agate (11 gp). Bloodstone (20 gp). Black pearl (300 gp). Citrine (20 gp). Blue star sapphire (1600 gp).


Social Check DCs


Zepar Muse, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'0", this man typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He wears his red hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Zepar was born in the west. At a young age he loved to build and create. Zepar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Persistence. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Zepar Muse, Male Tiefling Cleric 8
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1400 gp.


Social Check DCs


Robert Rayden, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, grey cloak, he is not a threatening figure. His red hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and he wants revenge against orcs

Flaws: Addict. Bonds: Religious, Adventurer, Nature, Enemies. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Robert Rayden, Male Human Bard 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 12 (+1)7 (-2)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Just what you see.


Social Check DCs


Huru Rutherford, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. Her silver hair is styled in orderly dreadlocks. She is baby faced.

Personality: Her tongue was cut out and she uses sign language. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Huru hails from a village terrorized by dire rats. Brilliant and gifted she never wanted to apply herself. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Criminal record, Enemies. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Huru Rutherford, Female Half-Orc Adept 3
Medium (6'4") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 1 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 5 (-3)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Helen Warwick, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is fair and her fingers are delicate and long. With bright white hair. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the south. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Helen Warwick, Female Human Fighter 11
Medium (5'11") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 38 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +5

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oolah Snowdon, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She speaks before she thinks and is too direct. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Oolah was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Flaws: Insane, Impulsive, Fearful. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Oolah Snowdon, Female Half-Orc Monk 7
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 50000 cp. Rhodochrosite (16 gp). Rich purple corundum (1000 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reddlepop Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has a moderate pudge and is not very fit. Her auburn hair is greasy and uncared for. Her eyes are a pleasant hazel.

Personality: Eccentric and domineering, Reddlepop will drive conversation. As long as the job gets done she does not care how it got done.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Extrovert, Professionalism. Flaws: Ugly, Antagonistic, Insane. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Reddlepop Loofollue, Female Gnome Sorcerer 10
Small (3'1") Gnome, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 76 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 20 (+5)14 (+2) 9 (-1)16 (+3)
Skills History +6, Religion +6
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 140 pp. Deep blue spinel (1000 gp).


Social Check DCs

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