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NPC Generator

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Advanced [show]


Fistula Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'8" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long red hair reaches down to her waist. Her brown eyes peer out from beneath her top black hat.

Personality: She is fixated on the number 28. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of southern immigrants she idolized her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: She's looking for her big break; and half-orc compassion

Flaws: Insane, Antagonistic, Racist. Bonds: Adventurer, Immigrant. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Fistula Colby, Female Half-Orc Expert 7
Medium (4'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)3 (-4) 14 (+2)10 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Geva Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a yellow Stetson hat and yellow clothes. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are gray.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has since lost track of the people in her past.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is not mentally stable, and does not behave rationally

Flaws: Impulsive, Insane. Bonds: Enemies, Nature, Family. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Geva Caphaxath, Female Half-Elf Aristocrat 2
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3

Possessions: 1000 cp. Citrine (60 gp). Red spinel (130 gp). 3 Antitoxin.


Social Check DCs


Valanthe Galanodel, Female Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has dyed her greying brown hair a little too much giving a sharp brown color. Her violet eyes peer out from beneath her small tan hat.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in a small village she learned the ways of the warrior from her mother. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Valanthe and her spouse have recently divorced.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Valanthe Galanodel, Female Elf Fighter 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Chrysoberyl (130 gp). 1 Simple lock.


Social Check DCs


Theodoric Sutherland, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears tattered old clothes. He keeps his chestnut hair in a flapper bob. He has amber eyes and a brown hat with a black feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a wizard, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Nature, Mentor. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Theodoric Sutherland, Male Human Fighter 2
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +0, Persuasion +4
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Elven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4

Possessions: Chalcedony (20 gp). 1 Half-Plate.


Social Check DCs


Geoffrey Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries sickles. His red hair is styled in orderly dreadlocks. He has brown eyes and a grey hat with a tan feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He has dedicated himself to building a better village for his children.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Nature, Job. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Shipley, Male Human Barbarian 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)13 (+1) 11 (+0)11 (+0)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp. Brown-green garnet (40 gp).


Social Check DCs


Three Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length yellow fur. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. After a long history of fighting, Three and his spouse have recently divorced.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich, Nature. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Three Of Wine, Male Tabaxi Druid 4
Medium (6'6") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Faral Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair has been sun bleached extensively. Her violet eyes are passionate and lively.

Personality: She will rave to anyone who will listen. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Faral lived on a farm with her mother, near the main road leading to a nearby town. Faral was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Faral decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Insane. Bonds: Religious, Family, Criminal record. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Faral Iranapha, Female Half-Elf Monk 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 6 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. Black pearl (1100 gp). Star rose quartz (60 gp). Jade (100 gp).


Social Check DCs


Sethrekar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His crest is white and curly. His skin is flawless and his gold eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Justice. Bonds: Immigrant, Attractive, Rich. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Sethrekar Yarjerit, Male Dragonborn Wizard 15
Medium (6'1") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 61 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)12 (+1) 11 (+0)19 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 8000 gp. 1 Medium magic item.


Social Check DCs


Warryn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. With a patchy white beard and wild white hair. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is currently in port desperately looking for someone to get him out; and a rival would like him out of the picture

Ideals: Opinionated, Justice. Flaws: Mundane. Bonds: Criminal record, Slave. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Warryn Musgraben, Male Gnome Warrior 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)17 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Halfling, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Buckler. 1 Half-Plate.


Social Check DCs

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