Rezena Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a tight fitting green shirt and pants. She has dyed her greying copper crest a little too much giving a sharp copper color. She has red eyes and a green hat with a white feather.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She is a Deep Scion in disguise. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Nothing but the best is good enough for her; and a rival would like her out of the picture
Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 1 Minor magic item.
Eldeth Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a hunchback. Her hair is cut close to her head. Her eyes are a pleasant amber.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Eldeth took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants a kiss; and to settle down with her crush
Ideals: Disciplined, Philantrophist, Gifted. Flaws: Ugly. Bonds: Has a crush. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Serpent Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. He wears his lavender fur down. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Serpent and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Gifted, Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Terran, Giant
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp.
Ribbles Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a tan deerstalker hat and tan clothes. He has a hunchback. His black hair is heavily combed to the right. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Ribbles was raised in a hard working conservative environment. Ribbles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Bowyer for the past few years.
Motivation: He has money and likes to spend it; and sabotage a competitor
Flaws: Ugly, Terse. Bonds: Religious, Job, Nature, Rich. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Deep green spinel (40 gp). Alexandrite (600 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Silaqui Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a violet and brown handkerchief worn on her left side. She carries a battered quarterstaff and tarnished shield as well. Her auburn hair is thinning but still full. Her eyes, though not visible through her cowl, are violet.
Personality: Abrasive and pushy, she has a hard time making friends. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her father's forge. She moves from town to town, unable to find a place to settle.
Motivation: To protect her home; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, Guardian. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 28 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5
Possessions: 700 gp. Red-brown spinel (90 gp). Jet (90 gp). Coral (90 gp). Star ruby (600 gp). Chrysoberyl (90 gp). Alexandrite (400 gp). Red garnet (90 gp).
Ahrim Absence, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His blue hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.
History: Ahrim was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Poor, Job. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 75 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +5
Possessions: 110 pp. Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (100 gp). Cloth of gold vestments (80 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skirt Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. His beige fur is knotted and matted. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a plains tribe. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Military, Nature. Occupation: Body Guard
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork studded leather.
Thervan Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length brown hair. He has gray eyes and a tan hat with a brown feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city he treasured whatever gifts he got. Thervan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Joker, Fighting. Bonds: Attractive, Nature, Poor, Adventurer. Occupation: Performer
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 2 Thunderstones. 2 Thunderstones.
Merla Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a fine chain shirt which she covers with red colored cloaks and clothing, and sports empty pouches on her belt. She is bald on top and has large golden tufts of hair around her ears. Her eyes are blue.
Personality: Prone to second guessing herself, she comes off as nervous. She does not believe in violence as a means to an end. She is a dedicated Weaver but believes her peers are too gung-ho.
History: Merla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her sister's freedom.
Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Weaver
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Iolite (60 gp). Iolite (60 gp).
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