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NPC Generator

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Advanced [show]


Burana Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a green tunic with white highlights, and long blue pants that bunch up around her shoes. Her bronze crest is slicked back into a classic pompadour. She has several tiny amber earrings on each ear.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses divination through singing.

History: Born in the east to a Ruler, Burana learned a great deal about her father's area of expertise. After coming to the age of reason, Burana took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's repulsed by the PC; and an old rival family wants her found

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Rich, Job, Family. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Burana Pfaphnyrennish, Female Dragonborn Adept 4
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Vadania Meliamne, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears tight fighting clothing, which leaves very little to the imagination. She sports a flattop hair cut. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of eastern immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Persistence. Bonds: Attractive, Religious, Immigrant. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Vadania Meliamne, Female Elf Wizard 7
Medium (5'1") Elf, Lawful Good (CR 7)
Armor Class 14
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 12000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item.


Social Check DCs


Emerald In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears just a brown suit. His left leg appears badly burned and disfigured. His lavender fur is still thick. His eyes, though not visible through his cowl, are blue.

Personality: Emerald wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His psionic abilities were realized during a raid on his village. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined, Gifted. Bonds: Immigrant, Religious. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Emerald In the Storm, Male Tabaxi Paladin 4
Medium (6'0") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)6 (-2) 11 (+0)11 (+0)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Beast Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His fur is cinnamon and curly. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He feeds upon the attention of others.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Beast took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. After a long history of fighting, Beast and his spouse have recently divorced.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Beast Wind, Male Tabaxi Commoner 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 30 gp. 1 Crowbar.


Social Check DCs


Sarah Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern woman likes to wear ponchos typically of a light yellow in addition to tight pants. Her black hair has been sun bleached extensively. Her gray unseeing eyes seem to look past you.

Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy

Ideals: Athletic. Flaws: Disease, Insane. Bonds: Rich, Religious, Mentor. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Sarah Mancilla, Female Half-Elf Paladin 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp. 1 Superior lock.


Social Check DCs


Delre Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. Her hair is short and silver. Her fierce green eyes like to dwell on things.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born into a rich family. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.

Motivation: A rival would like her out of the picture; and a strong sense of loyalty to half-elven people

Ideals: Justice. Flaws: Racist. Bonds: Rich, Criminal record, Adventurer. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Delre Strakeln, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 gp.


Social Check DCs


Jarsali Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses in yellow turtlenecks beneath a black coat with violet slacks. Her brown hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. She struck the Locksmith job and began her own company from there.

Motivation: To be a Ploughman again.

Flaws: Ugly, Depressed. Bonds: Job, Slave, Rich. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Jarsali Dalanthan, Female Half-Elf Fighter 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Blue quartz (8 gp). Red-brown spinel (100 gp). Azurite (8 gp). Azurite (8 gp).


Social Check DCs


Prosperine Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green pants and tee shirts, and carries longswords. She has done her best to style her silver hair to look like a famous performer. She wears a mask on her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She never wears the same outfit twice, unless she absolutely has to.

History: Prosperine was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Prosperine Sanity, Female Tiefling Rogue 4
Medium (4'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 41000 sp. Blue star sapphire (1100 gp). Alexandrite (400 gp). 1 Hourglass.


Social Check DCs


Two Llamas Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, pastel cloak. His orange fur is singed and shortened. His copper eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a great chef.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Two Llamas was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He would like to get married and retire; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Philantrophist. Flaws: Ugly, Secretive. Bonds: Religious, Has a crush. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Two Llamas Paws, Male Tabaxi Druid 11
Medium (6'0") Tabaxi, Chaotic Good (CR 11)
Armor Class 11
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +4, Religion +6
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 320 pp. Black star sapphire (1000 gp). White pearl (160 gp). Jasper (30 gp). Red-brown spinel (160 gp). Moss agate (13 gp). Peridot (30 gp). Peridot (30 gp).


Social Check DCs

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