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NPC Generator

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Advanced [show]


Hrathy Ramsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Hrathy was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Debt. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Hrathy Ramsay, Female Half-Orc Monk 3
Medium (5'2") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 80 pp. 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs


Valida Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is generally shirtless and showing off her tattooed chest. Her blonde hair is lengthy. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. As long as the job gets done she does not care how it got done.

History: She got into the Crown-heir business at a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Job, Religious. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Valida Holderhek, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)7 (-2) 12 (+1)12 (+1)
Skills Arcana +0, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp.


Social Check DCs


Pelt Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy gray fur. His thin eyebrows rest above his beady hazel eyes.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pelt took refuge in the old dungeon and found the beat up sickle and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Pelt Running, Male Tabaxi Warlock 7
Medium (6'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)6 (-2) 8 (-1)10 (+0)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Gold and topaz bottle stopper cork (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver chalice with lapis lazuli gems (90 gp). Sapphire pendant on gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vrondiss Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His blue crest is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: The child of western immigrants he idolized his mother. He worked as a nervous Architect and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Vrondiss Tiammanthyllish, Male Dragonborn Adept 7
Medium (6'4") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Deception +6
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp. Tourmaline (160 gp). Onyx (40 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mishann Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears very tight pants and wife beaters, though occasionally she sports a black coat. She has rusty crest. Her eyes are a pleasant gold.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: She is unsatisfied with her job; and she has money and likes to spend it

Ideals: Optimist, Gifted. Bonds: Immigrant, Rich, Job. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Mishann Sumnarghthrysh, Female Dragonborn Bard 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 5000 cp.


Social Check DCs


Ernest Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His moppish blonde hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Ernest will drive conversation. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert. Flaws: Depressed. Bonds: Adventurer, Slave, Military. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Ernest Hackney, Male Human Aristocrat 8
Medium (6'3") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 10 (+0)6 (-2)
Skills Religion +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Elven, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 800 gp. Tiger eye turquoise (16 gp). Freshwater pearl (16 gp). Red garnet (80 gp). Rich purple corundum (1000 gp). Coral (80 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kiirith Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear green tank tops with brown pants. His white crest has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Kiirith was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Optimist, Persistence. Bonds: Attractive, In love, Family. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Kiirith Sumnarghthrysh, Male Dragonborn Paladin 7
Medium (6'4") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 5 (-3)16 (+3)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His red hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Mercenary. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: Gnomish compassion; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Seebo Horcusporcus, Male Gnome Fighter 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)6 (-2) 17 (+3)8 (-1)
Skills Investigation +0, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 10 pp. 1 Healer’s kit.


Social Check DCs


Luthra Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her black hair is unkempt and raggedy. Her eyes are blue.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Masseuse profession.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Sage job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Insomniac, Mundane. Bonds: Poor, Job. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Luthra Albaratie, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 15 (+2)12 (+1) 6 (-2)17 (+3)
Skills Deception +5, Insight +0
Senses Passive Perception 8
Languages Common, Gnome, Draconic
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 350 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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