Roland Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a violet cloak and cross-gartered blue stockings, and is pretty ugly. He wears a broad hat to hide his balding. His amber eyes have a joyful gleam in them most of the time.
Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Opinionated, Extrovert, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 15)
Armor Class 9
Hit Points 120 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +8
Possessions: 1000 gp. Aquamarine (700 gp). Rose (80 gp). Hematite (4 gp). Moss agate (4 gp). Aquamarine (700 gp). Jasper (80 gp). Carnelian (80 gp). Fire opal (400 gp). Sardonyx (80 gp). Eye agate (4 gp). Malachite (4 gp). 1 Medium magic item.
Vilberg Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Artistic. Bonds: Poor, Attractive, Nature, Adventurer. Occupation: Bricklayer
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 61 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: Blue sapphire (900 gp). Deep blue spinel (300 gp). Aquamarine (300 gp). Smoky quartz (30 gp). Black star sapphire (900 gp). Rich purple corundum (900 gp). Deep green spinel (40 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item.
Carlin Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a custom-built plate barding that's adorned with blue lining and desert motifs, marred by teas. Her chestnut hair is lengthy and is close to two feet long. Her ears are large.
Personality: Carlin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Laborer arts, while her father instructed her in etiquette, music and courtly manner. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has recently gotten a pet goose that steals things from people.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Rich, Family. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 93 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
Possessions: 100 pp. Jeweled electrum ring (8000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). An abacus with copper, silver and gold markers (30 gp). 1 Medium magic item.
Olunt Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and brown with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His eyes are brown and he is always smoking a pipe.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the east, but his parents moved at a very young age to the north. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has built up a small fortune and can afford his own way.
Motivation: Many giants want him driven away; and he wants revenge against giants
Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Enemies, Immigrant. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
John Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is well dressed, but even with his fine clothing he looks run-down. His hair is red, silky, and of moderate length. His eyes, though not visible through his cowl, are green.
Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Sailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 16000 cp. Sard (40 gp). Lapis lazuli (11 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Robbie Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'8" and wears a red collared shirt and black skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her left hand appears badly burned and disfigured. Her black hair is heavily combed to the left. She has amber eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Job. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp. 1 Minor magic item.
Ermina Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a wide-brimmed hat to hide her balding. Her eyes are a pleasant hazel.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Ermina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a criminal king-pin and mafia family Ermina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has recently gotten a pet goose that steals things from people.
Motivation: A need for knowledge about a nearby landmark; and she feels kind of lost in life
Flaws: Depressed. Bonds: Military, Criminal record, Nature, Adventurer. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 320 gp. 1 Masterwork Common Ranged Weapon.
Sweet Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'7", this woman prefers to wear pastel pants and tee shirts. Her brown fur is lengthy. Her eyes are a pleasant copper.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is harsh and unforgiving.
History: Sweet was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Brewer. She has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 10)
Armor Class 8
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 15 (+2) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +2 / 3d6-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Staurheim, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears her black hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of southern immigrants she idolized her mother. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Performer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 70000 cp. Jet (60 gp).
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