Aline Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blonde hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shoemaker arts, while her mother instructed her in etiquette, music and courtly manner. Like her father and her brother before her, after school she went straight into learning to become a Shoemaker. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is unsatisfied with her job; and she has money and likes to spend it
Flaws: Ugly, Insane, Depressed. Bonds: Rich, Job. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 117 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Terran
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 500 pp. A miniature golden chest with tiny emeralds lining the top (40 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Cloth of gold vestments (40 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (2800 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A roughly beaten golden orb (40 gp). A necklace of small pink pearls (3000 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purban Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a clover on it. He has styled his blonde hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a wizard, Purban was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Halfling conditions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Secretive, Racist. Bonds: Mentor, Adventurer. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 11000 cp. Tiger eye turquoise (12 gp).
Ahlyssa Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears bulky yellow painted plate armor and is in decent physical shape. She sports a flattop hair cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Impulsive, Insane. Bonds: Attractive. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 19 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Aquan, Ignan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. Zircon (80 gp). 1 Minor magic item.
Alvyn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his silver hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Justice. Flaws: Selfish. Bonds: Slave, Adventurer. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Orc, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Nimble Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tight fitting brown shirt and pants. His fur is short and lavender. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Nimble hails from a village terrorized by orcs. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk
Flaws: Terse, Insane. Bonds: Poor, Adventurer, Enemies. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 9 (-1) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Vezera Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a black suit. Her rusty crest has been sun bleached extensively. Her half smiles and red eyes are beguiling and draw you in.
Personality: Vezera speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was a mechanic, and taught her how to fix just about anything. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Persistence. Bonds: Attractive, Adventurer, Mentor. Occupation: Butcher
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Auran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 20000 cp.
Valorean Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His gold crest is lengthy. His eyes are gold and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born a particularly ugly child, much to the horror of his parents. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Someone believes him a fraud; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Nature, Enemies. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points -4 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 3 (-4) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. Obsidian (4 gp). Black pearl (1200 gp). Aquamarine (1200 gp). Citrine (40 gp). 1 Minor magic item.
Bathin Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and very much looks the part of a Adventurer. His dark red hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born at the edge of vast mountains. His childhood dream was to be a Weaver, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.
Motivation: He'd like to take his coworkers down a peg; and he wants revenge against dire rats
Ideals: Philantrophist. Bonds: Job, Attractive, Nature, Enemies. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 8 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +7
Possessions: 1300 gp.
Salasar Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He wears a feathered hat to hide his balding. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He uses divination through singing.
History: He was born in the west, but his parents moved at a very young age to the north. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Mayor.
Motivation: He is greedy; and sabotage a competitor
Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Mayor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 sp. Red garnet (60 gp).
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