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NPC Generator

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Advanced [show]


Barendd Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this western man wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has moderate length white hair. His eyes, though not visible through his cowl, are green.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Athletic, Fighting. Bonds: Adventurer, Immigrant, Family. Occupation: Guard

Voice: French accent

Attributes [hide]

Barendd Daraln, Male Dwarf Bard 9
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 40 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)18 (+4) 14 (+2)13 (+1)
Skills Investigation +7, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran, Celestial, Infernal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 7000 sp.


Social Check DCs


Jelenneth Feeny, Female Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears a lot of dark rich colors, with gold accents. She is tall, broad shouldered and powerfully built. Her white hair is braided into rings. Her eyes are hazel and she is always smoking a pipe.

Personality: Cocky and sure of herself, she believes she is the best Fletcher born in the past three hundred years. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of a Laborer, who enjoyed hunting, Jelenneth was taken on many hunting expeditions. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 10 years.

Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult; and further expansion of business

Ideals: Opinionated. Bonds: Attractive, Job, Nature, Poor. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Jelenneth Feeny, Female Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rieta Decorum, Female Tiefling [Permalink]

Personal [hide]

Description: She sports green clothing, slightly heavier than average wear. Her white hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Rieta Decorum, Female Tiefling Monk 5
Medium (5'0") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (30 gp).


Social Check DCs


Kipper Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. He is portly but not overly obese. His blonde hair is still thick. His eyes are brown and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: Regain custody of his son; and he is content

Flaws: Mundane, Disease. Bonds: Rich, Family, Job. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Kipper Leffery, Male Gnome Warrior 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)10 (+0) 8 (-1)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 150 gp. 1 Antitoxin.


Social Check DCs


Zook Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly flails and falchions. He has wavy red hair. His hazel eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Zook would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He has never given up on his writing dream.

Motivation: To reunite with his absent father; and he has decided he is irredeemable

Ideals: Professionalism, Athletic, Artistic. Bonds: Criminal record, Military, Family. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Zook Leffery, Male Gnome Sorcerer 13
Small (3'4") Gnome, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 86 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 19 (+4)12 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 500 pp. 1 Medium magic item.


Social Check DCs


Oriff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many violet ritualistic tattoos. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Sporting a black mohawk this woman's hair draws a lot of attention. Her blue eyes are passionate and lively.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oriff took refuge in the large cave and found the beat up longsword and armor she uses now. She has drifted from career to career and currently works as a Miller.

Motivation: Further expansion of business; and expand her business

Ideals: Optimist. Bonds: Rich, Religious, Nature, Job. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Oriff Bloodkith, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)16 (+3) 7 (-2)15 (+2)
Skills Investigation +5, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Infernal, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 400 gp.


Social Check DCs


Elegant Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His white fur is slicked back into a classic pompadour. He has gleaming, smiling green eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Merchant, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted, Artistic. Bonds: Immigrant, Attractive, Job. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Elegant Fang, Male Tabaxi Druid 10
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 60 pp.


Social Check DCs


Gunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with finding treasure.

History: He was born in the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Gunter Beckwith, Male Human Expert 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 1500 gp. Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kaladan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Seamstress uniform. He has silver crest. His fierce red eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. While studying, he fell in love. They married and had a son. He became a Seamstress soon after.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Rich, In love. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Kaladan Bhenkumbyrznaax, Male Dragonborn Rogue 12
Medium (6'4") Dragonborn, Chaotic Good (CR 12)
Armor Class 12
Hit Points 44 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills History +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 100 pp.


Social Check DCs

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