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NPC Generator

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Advanced [show]


Ildrex Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy rusty crest. He wears rags and sports a simple walking cane. He has a hunchback. He has moderate length rusty crest. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ildrex was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Religious, Enemies. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Ildrex Raghthroknaar, Male Dragonborn Paladin 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 22 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)11 (+0) 6 (-2)16 (+3)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp.


Social Check DCs


Yurgunn Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her skin is fair and her fingers are delicate and long. Her hair is white and curly. Her gray eyes lackadaisically let the world flow into them.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She was born to loving parents in a slum to the west. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is content

Flaws: Mundane, Racist, PTSD, Shy, Greedy. Bonds: Poor. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Yurgunn Lutgehr, Female Dwarf Druid 9
Medium (3'11") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1600 gp.


Social Check DCs


Varis Floshem, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears an entirely tan suit with black socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His golden hair is heavily combed to the left. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Varis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Varis was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Varis Floshem, Male Elf Aristocrat 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Borun Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white cloak and cross-gartered brown stockings. His feathered hat is riddled with cuts and holes. He has several tiny amethyst earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.

History: Borun was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Borun Hogcollar, Male Halfling Adept 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)6 (-2) 16 (+3)16 (+3)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 190 gp. Deep blue spinel (400 gp). Obsidian (8 gp). 1 Banded mail.


Social Check DCs


Myathethil Hanali, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a blue vest and prefers green and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blonde hair is well kept. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with a lost civilization.

History: Myathethil was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Myathethil Hanali, Female Elf Warlock 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 1 Everburning torch.


Social Check DCs


Ethereal Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her cinnamon fur is drawn into a tight pony tail with a butterfly scrunchie. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a hateful person. She taunts others and blames them for her problems. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants her loneliness to end; and she seems to be bored by most things

Flaws: Antagonistic, Mundane. Bonds: Immigrant, Job, Has a crush. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ethereal Shoe, Female Tabaxi Cleric 2
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Zephan Wish, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy black pantaloons and a brown scarf. He wears his chestnut hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: Eccentric and domineering, Zephan will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a island tribe. His childhood dream was to be a Servant, but he was a colossal failure. He has drifted from career to career and currently works as a Farmer.

Motivation: Sabotage a competitor; and expand his business

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Zephan Wish, Male Tiefling Monk 1
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Cockaby Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy blonde beard and wild blonde hair. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the east. A true patriot, Cockaby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Athletic, Pacifist. Bonds: Poor, Military, Mentor. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Cockaby Tarkelby, Male Gnome Barbarian 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Spring Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his brown robe and has his scimitar always slung over his shoulder. His yellow fur is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Mercenary, but he got bored and became a Doctor. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and to protect his home

Flaws: Lazy. Bonds: Job, Mentor, Criminal record, Guardian. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Spring Wind, Male Tabaxi Adept 10
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)10 (+0) 18 (+4)9 (-1)
Skills Performance +3, Religion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16332100

Possessions: 2000 gp.


Social Check DCs

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