Gunnloda Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears baggy grey pantaloons and a brown scarf. Her red hair is lengthy and is close to two feet long. Her eyes are brown and beady.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for her, and Gunnloda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born a particularly ugly child, much to the horror of her parents. When Gunnloda reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and she loathes her own lifestyle
Flaws: Ugly, Mundane, Depressed. Bonds: Immigrant, Military. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 19 (+4) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 200 gp.
Sannl Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is generally well dressed albeit a few years behind the times. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. She has gleaming, smiling blue eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses divination through singing.
History: Gifted from a young age, Sannl studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted necromantic powers by her dying brother.
Motivation: She seems to be bored by most things.
Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 280 gp. Freshwater pearl (4 gp).
Zanna Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a tan poncho over her likewise colored trousers and shirt, and is pretty ugly. She wears her hair in dreadlocks. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic woman, Zanna's first love is herself. Her second love is also herself. She is harsh and unforgiving.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has recently gotten a pet goose that steals things from people.
Motivation: She's repulsed by the PC.
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Oblar Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is generally well dressed albeit a few years behind the times. With bright golden hair and a scraggly beard. His eyes are a pleasant green.
Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a pair of adventurers, Oblar grew up listening to his mother's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and expand his business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Jeweler
Voice: Slurs words
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
Possessions: Just what you see.
Cora Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She typically wears white cloth garments or leather armor. She wears her hair in dreadlocks. Her green eyes dart from person to person.
Personality: Eccentric and domineering, Cora will drive conversation. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Cora was born the youngest of three triplets. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job
Ideals: Extrovert. Flaws: Antagonistic, Insane. Bonds: Family, Job. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 4 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 6 (-2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate.
Eberk Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He is wearing colorful clothing, dressed as a Priest, and his gloved hand is found clutching a rapier. His hair is short and black. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Eberk would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Find a way to reverse the transformation of his brother; and wants to work out more often
Ideals: Athletic. Bonds: Family, Military, Debt, Criminal record. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 18 (+4) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1 Smokesticks.
Karash Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'0". He very much looks the part of a Guard, and his gloved hand is found clutching a scythe. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are amber and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.
History: He was raised in a white middle class family as the only child. A freak accident while working with his Cartwright mother left him crippled. He inherited the family business which he has now maintained for 9 years.
Motivation: He is content.
Flaws: Selfish, Fearful, Mundane, Disease. Bonds: Job. Occupation: Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 11)
Armor Class 9
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kasdeya Charm, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of flails, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair is brown and curly. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to a criminal king-pin and mafia family She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants her loneliness to end
Ideals: Fighting, Optimist. Bonds: Attractive, Has a crush, Criminal record, Military. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp.
Bimpnottin Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She prefers to wear blue clothing when she does not wear armor. She has a hunchback. Her auburn hair is styled in orderly dreadlocks. She has a dull look in her green eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born at the edge of vast mountains. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 19 (+4) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
