Tree Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man prefers to wear brown pants and tee shirts. His clothes are grease stained in places. He sports a flattop fur cut. His skin is flawless and his yellow eyes scan people very quickly.
Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Tree was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Courier job and began his own company from there.
Motivation: To be a Merchant again.
Flaws: Hedonist. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Akra Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, black, dusty cloak. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears a top hat to cover her moderate length brass crest. Her red eyes dart from person to person.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born on a small isolated farm. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Many drow want her driven away.
Ideals: Joker, Justice. Bonds: Attractive, Nature, Enemies. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp.
Broce Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His golden hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Broce was born in the north. At a young age he loved to build and create. In his 18th year, his parents were killed by a goblins raid, leaving Broce alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice, Persistence. Bonds: Attractive, Enemies. Occupation: Bounty Hunter
Voice: Loud with bravado
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 160 gp. 1 Average lock.
Habor Secret, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His hair, while still mostly black, has prominent grey streaks. His gold eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and he desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Guardian, Adventurer. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1900 sp. 1 Darkwood Buckler. 1 Masterwork studded leather.
Tethren Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of strength on his torso. He is physically well-built. His silver hair is long and unkept. He has silver eyes and a black hat with a white feather.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Tethren was born the youngest of three triplets. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Doctor.
Motivation: Wants to raise his children well.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. 1 Banded mail.
Boddynock Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This western man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His long red hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. Days after completing his studies, news broke out that his hometown was attacked by drow. Boddynock was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud
Ideals: Fighting. Bonds: Attractive, Poor, Immigrant, Enemies, Religious. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 8)
Armor Class 10
Hit Points 75 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 20 (+5) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Terran
Attacks Melee +0 / 2d10-3, Ranged +2 / 2d10-1, Grapple -1
Possessions: 12000 sp.
Finellen Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a grey shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. She has moderate length red hair. Her amber unseeing eyes seem to look past you.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a criminal king-pin and mafia family Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She now mingles about in high society.
Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Disease, Racist. Bonds: Criminal record, Rich. Occupation: Healer
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 6000 cp.
Antinua Horineth, Female Elf [Permalink]
Personal [hide]
Description: She typically wears tan cloth garments or leather armor. Her auburn hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Antinua hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She misses her home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Antinua studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Fargrim Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'0". He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a minor phobia of water and hates getting wet.
History: Fargrim was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Fearful. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Banker
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Infernal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 gp. 1 Minor magic item.
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