Rolf Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats, and he perpetually has his nunchaku ready. He has white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the south. His arcane abilities were realized during a raid on his village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Fighting, Philantrophist, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Poor. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 126 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 3000 gp. Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roondar Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy auburn beard and wild auburn hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He got into the Apothecary business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Addict. Bonds: Rich, Attractive, Job. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Citrine (80 gp). Deep blue spinel (500 gp). 1 Minor magic item.
Mindartis Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. He keeps his red hair in a pixie cut. He has brown eyes.
Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of western immigrants he idolized his mother. Mindartis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Logical. Flaws: Addict. Bonds: Attractive, Immigrant, Adventurer. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 700 sp.
Henry Clayden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he sports grey clothing, slightly heavier than average wear. His auburn hair is lengthy. His thin eyebrows rest above his beady brown eyes.
Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Henry was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. By chance he met his sister recently and the two have been together since.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Insane. Bonds: Military, Family, Adventurer. Occupation: Jeweler
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Mord Enfield, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white coat over a green low-cut shirt, and a broad hat upon his head. He has styled his silver hair well, parting it to the left. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. He invites people to come help in his community garden.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Weaver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 6000 cp. Silver pearl (60 gp). Rhodochrosite (13 gp). 2 Alchemist’s fire.
Shamil Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She comes from a rich eastern family. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shamil took refuge in the large cave and found the beat up hand crossbow and armor she uses now. She has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is greedy; and she's attracted to the pc
Ideals: Passionate. Flaws: Ugly. Bonds: Has a crush, Rich, Nature. Occupation: Barkeep
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. Peridot (60 gp).
Caeldrim Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He wears a top hat to hide his balding. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of southern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Caeldrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Wants a kiss; and he is greedy
Bonds: Criminal record, Immigrant, Rich, Has a crush. Occupation: Stylist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 10 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 5 (-3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6
Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled gold crown (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.
Alice Soames, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her face is scarred and worn.
Personality: Alice is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She receives visions of the future at random moments
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To end her boredom; and she is content
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Healer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 80 gp. Tourmaline (110 gp). 1 Masterwork Uncommon Weapon.
Crampernap Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of shortbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Crampernap was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Entrepeneur, Persistence. Bonds: Attractive. Occupation: Sailor
Voice: Hollow voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 9)
Armor Class 13
Hit Points 67 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 600 gp. Rhodochrosite (4 gp). Onyx (30 gp). Bloodstone (30 gp). Silver pearl (90 gp). Golden pearl (90 gp). Emerald (600 gp). Freshwater pearl (4 gp).
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