Theren Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He carries a battered trident and tarnished flail as well. With bright silver hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He's since become an addict/alcoholic.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Addict, Shy. Bonds: Immigrant. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 70 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 320 pp. Deep blue spinel (500 gp).
Akta Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'11". She wears a black Stetson hat and black clothes, and her gloved hand is found clutching a hammer. Her hair is black and very short. She has red eyes.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Akta was raised in a hard working conservative environment. A gifted student she started as a Barrister, but she got bored and became a Barber. She has never given up on her writing dream.
Motivation: She'd like to take her coworkers down a peg; and a deep hatred of dire rats
Ideals: Artistic. Flaws: Racist. Bonds: Criminal record, Job, Enemies. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 120 gp.
Agatha Winterbourne, Female Human [Permalink]
Personal [hide]
Description: This western woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her clothes are grease stained in places. With wild red hair. She is baby faced.
Personality: She has always had a great fascination with Half-Elven culture. She is a ruthless business woman, a trait she acquired from her father.
History: When she was but 3 years old her parents immigrated from the west. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Half-Elven people; and to reunite with her old friends
Ideals: Entrepeneur. Flaws: Racist. Bonds: Poor, Immigrant, Adventurer. Occupation: Soapmaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Large well-done wool tapestry (200 gp). 1 Banded mail.
Roland Alby, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His auburn hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Roland's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.
Motivation: He has money and likes to spend it; and he's looking for his big break
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Adventurer, Rich. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 34 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 2100 gp. 1 Minor magic item.
Eberk Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His black hair is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His mother raised him in a mountain cabin. His childhood dream was to be a Tailor, but he was a colossal failure. He now owns his own business.
Motivation: To unite with his brother; and to be a tailor again
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Nature, Job. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 100 gp.
Sarah Thornton, Female Human [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her brown hair is lengthy. Her brown eyes are slightly larger than normal.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful slaver made her what she is. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 19000 cp.
Purban Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. He keeps his brown hair in a pixie cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.
History: Purban hails from a village terrorized by giants. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by giants. Purban was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Impeccable, Professionalism. Bonds: Rich, Adventurer, Enemies. Occupation: Scribe
Voice: Scottish accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Goblin, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 170 gp. Gold and topaz bottle stopper cork (500 gp). Gold dragon comb with red garnet eye (500 gp). Large well-done wool tapestry (100 gp). 1 Masterwork Thieves’ tools.
Hadarai Teinithra, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. He keeps his long brown hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.
History: His father raised him in a mountain cabin. A gifted student he started as a Body Guard, but he got bored and became a Banker. He's since become an addict/alcoholic.
Motivation: Expand his business; and someone believes him a fraud
Flaws: Addict. Bonds: Guardian, Nature, Job, Enemies. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Fargrim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His brown hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Fargrim and his spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!