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NPC Generator

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Advanced [show]


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears a faded coat and loose pants complete with Stetson hat. His hair is black and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: Charles was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Logical, Persistence, Entrepeneur. Flaws: Cynical. Bonds: Attractive. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Charles Barlow, Male Human Warrior 6
Medium (5'6") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 9 (-1)9 (-1)
Skills Insight +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is brown and very short. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them

History: He comes from a rich western family. After coming to the age of reason, Rangrim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Rangrim Holderhek, Male Dwarf Monk 5
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)6 (-2) 10 (+0)4 (-3)
Skills Insight +3, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp. Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He carries with him a set of longbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long black fur kept up in a rat tail. His hazel eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Nimble grew up listening to his father's many stories. In his youth he was a Farmer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: PTSD. Bonds: Adventurer, Rich. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Nimble Wing, Male Tabaxi Bard 11
Medium (5'11") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 28 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)9 (-1) 19 (+4)11 (+0)
Skills Acrobatics +7, History +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 gp.


Social Check DCs


Symma Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears blue leather gloves, a blue jacket, and tight pants, and a wedding ring on her left hand. Her golden hair is well kept. This hazel eyed southerner is not easily forgotten.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Symma enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her mother raised her in a mountain cabin. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Hedonist, PTSD. Bonds: In love, Nature. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Symma Folkor, Female Gnome Expert 9
Small (3'5") Gnome, Chaotic Good (CR 9)
Armor Class 10
Hit Points 51 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 15 (+2)15 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 40 pp. Onyx (70 gp). Moss agate (15 gp). Rose (70 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (15 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Felosial Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean blue cloak covering her clean studded leather, and she perpetually has her longbow ready. Her deerstalker hat is riddled with cuts and holes. Her eyes are blue and beady.

Personality: Aggressive, abrasive, and angry, Felosial embodies much of what other species detest in the Elves. She has all her life been fascinated with singing.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Felosial Amakiir, Female Elf Druid 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 390 gp. 1 Masterwork Musical instrument.


Social Check DCs


Theirastra Galanodel, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses like a well dressed Body Guard does. Her long silver hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She comes from a rich eastern family. She was an apprentice working in her mother's forge. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg

Flaws: Hedonist. Bonds: Job, Attractive, Religious, Rich. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Theirastra Galanodel, Female Elf Adept 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Thiala Nailo, Female Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a bow on her belt. Her blonde hair is slicked back into a classic pompadour. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Mentor. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Thiala Nailo, Female Elf Paladin 2
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 310 gp. 3 Thunderstones.


Social Check DCs


Baern Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His long brown hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Baern liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss.

Flaws: Disease. Bonds: Attractive, Has a crush, Military, Nature. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Baern Graybeard, Male Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp.


Social Check DCs


Seebo Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a sickle on his belt. He is bald on top and has large silver tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in sickle use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seebo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge

Ideals: Fighting, Professionalism. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Seebo Fapplestamp, Male Gnome Warrior 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs

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